← Back to world
HUNCHOLAND
Rage Smasher Heel

4 wins 27 losses 1 draw

1
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — 47/70 XP

Edit Wrestler

Finishing Move

Retire Wrestler

Are you sure you want to retire Rage Smasher? This cannot be undone.

#45 RW

HUNCHOLAND

Rage Smasher Heel

4 wins 6 losses 2 draws

12
Starpower determines a wrestler's ranking in the promotion
6
Level 6 — -190/55 XP

#57 RW

MKickDJD

Nervous Ned Face

8 wins 16 losses 4 draws

10
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — -500/70 XP
Jul 0003 Loss

#43 RW

HUNCHOLAND

Rage Smasher Heel

4 wins 5 losses 2 draws

12
Starpower determines a wrestler's ranking in the promotion
6
Level 6 — -190/55 XP

#3 RW

NWO

Crush Face

25 wins 3 losses 1 draw

30
Starpower determines a wrestler's ranking in the promotion
14
Level 14 — -725/80 XP
Jun 0003 Loss

#52 RW

HUNCHOLAND

Rage Smasher Heel

3 wins 5 losses 2 draws

11
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP

#56 RW

Kick Zone

Old Flattop Joe Face

6 wins 16 losses 6 draws

10
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — -500/70 XP
May 0003 Win

#52 RW

HUNCHOLAND

Rage Smasher Heel

3 wins 5 losses 1 draw

11
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP

#46 RW

Chits Crew

Jacob Wright Face

9 wins 15 losses 2 draws

12
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — -500/70 XP
Apr 0003 Draw

#45 RW

HUNCHOLAND

Rage Smasher Heel

3 wins 4 losses 1 draw

11
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP

#56 RW

Kick Zone

George Costanza Heel

6 wins 14 losses 5 draws

10
Starpower determines a wrestler's ranking in the promotion
10
Level 10 — -430/70 XP
Mar 0003 Loss

#55 RW

HUNCHOLAND

Rage Smasher Heel

2 wins 4 losses 1 draw

10
Starpower determines a wrestler's ranking in the promotion
4
Level 4 — -80/55 XP

#63 RW

Loverz

Andrew Flores Face

2 wins 9 losses 3 draws

8
Starpower determines a wrestler's ranking in the promotion
6
Level 6 — -190/55 XP
Feb 0003 Win

#48 RW

HUNCHOLAND

Rage Smasher Heel

2 wins 3 losses 1 draw

11
Starpower determines a wrestler's ranking in the promotion
4
Level 4 — -80/55 XP

#4 RW

NWO

Crush Face

21 wins 2 losses 1 draw

30
Starpower determines a wrestler's ranking in the promotion
13
Level 13 — -645/80 XP
Jan 0003 Loss

#58 RW

HUNCHOLAND

Rage Smasher Heel

1 win 3 losses 1 draw

10
Starpower determines a wrestler's ranking in the promotion
3
Level 3 — -35/45 XP

#55 RW

MKickDJD

Mean Dean Heel

6 wins 13 losses 3 draws

10
Starpower determines a wrestler's ranking in the promotion
9
Level 9 — -365/65 XP
Dec 0002 Win

#58 RW

HUNCHOLAND

Rage Smasher Heel

0 wins 3 losses 1 draw

9
Starpower determines a wrestler's ranking in the promotion
3
Level 3 — -35/45 XP

#53 RW

MKickDJD

Blonde Elvis Face

6 wins 12 losses 4 draws

10
Starpower determines a wrestler's ranking in the promotion
9
Level 9 — -365/65 XP
Nov 0002 Win

#56 RW

HUNCHOLAND

Rage Smasher Heel

0 wins 2 losses 1 draw

9
Starpower determines a wrestler's ranking in the promotion
2
Level 2 — -10/25 XP

#51 RW

MKickDJD

Alley Rat Face

6 wins 12 losses 2 draws

11
Starpower determines a wrestler's ranking in the promotion
9
Level 9 — -365/65 XP
Oct 0002 Loss

#55 RW

HUNCHOLAND

Rage Smasher Heel

0 wins 1 loss 1 draw

10
Starpower determines a wrestler's ranking in the promotion
2
Level 2 — -10/25 XP

#51 RW

MKickDJD

Nervous Ned Face

5 wins 9 losses 4 draws

11
Starpower determines a wrestler's ranking in the promotion
8
Level 8 — -305/60 XP
Sep 0002 Loss

#50 RW

HUNCHOLAND

Rage Smasher Heel

0 wins 0 losses 1 draw

10
Starpower determines a wrestler's ranking in the promotion
1
Level 1 — 0/10 XP

#44 RW

Loverz

Frank Moore Face

6 wins 10 losses 2 draws

11
Starpower determines a wrestler's ranking in the promotion
8
Level 8 — -305/60 XP
Aug 0002 Loss

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.