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Apr 0003

Early

Punches


brawl 100%
Early

Punches


brawl 100%
60 65

Jacob Wright unleashes a furious barrage of right hands, backing Rage Smasher into the corner as the crowd roars with approval. The heel desperately tries to cover up, but Jacob Wright's relentless strikes connect cleanly, snapping Rage Smasher's head back with each brutal impact until the official steps in to break it up.


Early

Body Slam


power 100%
Early

Backdrop Suplex


grapple 100%
50 60

Jacob Wright locks in a tight waistlock, demonstrating technical precision as they arch back and launch Rage Smasher overhead with a textbook backdrop suplex. The heel crashes hard onto the mat, and the crowd roars its approval as Jacob Wright maintains control with flawless grappling fundamentals.


Early

Kicks


speed 100%
Early

Body Slam


power 100%
43 41

Rage Smasher unleashes a lightning-quick flurry of rapid-fire kicks to Jacob Wright's legs and midsection, the sharp strikes echoing through the arena as the crowd boos the cheap tactics. Jacob Wright staggers backward, unable to counter the blistering speed, clutching his ribs as Rage Smasher smirks arrogantly.


Mid

Corner Splash


speed 125%
Mid

Power Slam


power 125%
54 51

Rage Smasher whips Jacob Wright hard into the turnbuckles and immediately charges across the ring with blinding speed, crushing Jacob Wright with a devastating corner splash that drives all the air from the hero's lungs as the crowd erupts in boos at the ruthless attack.


Mid

Headbutt


brawl 125%
Mid

Dropkick


aerial 125%
75 38

Rage Smasher rakes Jacob Wright's eyes to stop his momentum, then unleashes a vicious headbutt that echoes through the arena, splitting open Jacob Wright's forehead as the crowd erupts in boos at the blatant street-fight tactics that leave the fan favorite staggering backward.


Mid

Dropkick


aerial 125%
Mid

Boston Crab


grapple 125%
38 75

Jacob Wright expertly flips Rage Smasher onto their stomach, stepping through and sitting back deep into a textbook Boston Crab as the crowd roars its approval. Rage Smasher writhes in agony, clawing desperately at the canvas while Jacob Wright maintains perfect technical form, wrenching back with precision to maximize the pressure on the lower back and legs.


Late

Top Rope Splash


aerial 150%
Late

Top Rope Splash


aerial 150%
45 45

Jacob Wright climbs to the top turnbuckle as the exhausted Rage Smasher writhes on the mat, launches into a picture-perfect splash with incredible height and rotation, crashing down across the heel's chest with devastating impact as the crowd erupts in thunderous approval of the high-flying heroics.


Late

Lariat


brawl 150%
Late

Vertical Suplex


power 150%
90 62

Rage Smasher viciously swings a brutal lariat that nearly decapitates Jacob Wright, the sickening impact echoing throughout the arena as the exhausted fan favorite crumples to the canvas. The heel sneers at the booing crowd while standing over the fallen wrestler, celebrating the devastating clothesline with malicious satisfaction.


Late

Vertical Suplex


power 150%
Late

Lariat


brawl 150%
75 98

Jacob Wright charges across the ring with righteous fury, swinging a brutal lariat that connects flush with Rage Smasher's jaw, sending the despised heel spinning inside-out before crashing hard to the canvas. The exhausted crowd erupts in thunderous cheers as Rage Smasher writhes in agony, clutching their throat.

Rage Smasher charges forward with , but Jacob Wright counters at the last second, and both wrestlers crash to the mat in a devastating collision. Neither moves. The referee checks both competitors as the stunned crowd falls silent, realizing no one is getting up from this one.

Draw Draw
4 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.