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Automancer
Samuel Roberts Face

1 win 34 losses

1
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — 40/70 XP

Edit Wrestler

Finishing Move

Retire Wrestler

Are you sure you want to retire Samuel Roberts? This cannot be undone.

#10 RW

Automancer

Samuel Roberts Face

0 wins 14 losses 1 draw

3
Starpower determines a wrestler's ranking in the promotion
6
Level 6 — -190/55 XP

#5 RW

NWO

GIANT LIAR Heel

44 wins 27 losses 3 draws

30
Starpower determines a wrestler's ranking in the promotion
24
Level 24 — -1685/115 XP
Jan 0011 Loss

#10 RW

Automancer

Samuel Roberts Face

0 wins 13 losses 1 draw

4
Starpower determines a wrestler's ranking in the promotion
6
Level 6 — -190/55 XP

#16 RW

Sadaharu Oh Dojo

Jason FireWalker Heel

2 wins 26 losses 1 draw

1
Starpower determines a wrestler's ranking in the promotion
10
Level 10 — -430/70 XP
Dec 0010 Loss

#9 RW

Automancer

Samuel Roberts Face

0 wins 12 losses 1 draw

4
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP

#6 RW

Sadaharu Oh Dojo

Old Man Strength Heel

20 wins 36 losses 5 draws

14
Starpower determines a wrestler's ranking in the promotion
19
Level 19 — -1165/100 XP
Nov 0010 Loss

#9 RW

Automancer

Samuel Roberts Face

0 wins 11 losses 1 draw

5
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP

#16 RW

Sadaharu Oh Dojo

Cant Be Worse Heel

2 wins 27 losses 1 draw

1
Starpower determines a wrestler's ranking in the promotion
10
Level 10 — -430/70 XP
Oct 0010 Loss

#7 RW

Automancer

Samuel Roberts Face

0 wins 10 losses 1 draw

5
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP

#17 RW

Sadaharu Oh Dojo

DoorMat Gonzalez Heel

1 win 22 losses 1 draw

1
Starpower determines a wrestler's ranking in the promotion
8
Level 8 — -305/60 XP
Sep 0010 Loss

#7 RW

Automancer

Samuel Roberts Face

0 wins 9 losses 1 draw

6
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP

#6 RW

Sadaharu Oh Dojo

"Shriner" Perez Face

20 wins 44 losses 3 draws

9
Starpower determines a wrestler's ranking in the promotion
20
Level 20 — -1265/100 XP
Aug 0010 Loss

#7 RW

Automancer

Samuel Roberts Face

0 wins 8 losses 1 draw

6
Starpower determines a wrestler's ranking in the promotion
4
Level 4 — -80/55 XP

#1 RW

NWO

NACHO LIBRE Face Champ

66 wins 12 losses 4 draws

30
Starpower determines a wrestler's ranking in the promotion
28
Level 28 — -2165/125 XP
Jul 0010 Loss

#6 RW

Automancer

Samuel Roberts Face

0 wins 7 losses 1 draw

7
Starpower determines a wrestler's ranking in the promotion
4
Level 4 — -80/55 XP

#11 RW

Sadaharu Oh Dojo

Mark "My Words" Heel

8 wins 36 losses 1 draw

1
Starpower determines a wrestler's ranking in the promotion
14
Level 14 — -725/80 XP
Jun 0010 Loss

#3 RW

Automancer

Samuel Roberts Face

0 wins 6 losses 1 draw

7
Starpower determines a wrestler's ranking in the promotion
4
Level 4 — -80/55 XP

#10 RW

Sadaharu Oh Dojo

Cant Be Worse Heel

1 win 24 losses 1 draw

1
Starpower determines a wrestler's ranking in the promotion
9
Level 9 — -365/65 XP
May 0010 Loss

#16 RW

Automancer

Samuel Roberts Face

0 wins 5 losses 1 draw

8
Starpower determines a wrestler's ranking in the promotion
3
Level 3 — -35/45 XP

#7 RW

NWO

MR HANDSOME Heel

49 wins 20 losses 1 draw

30
Starpower determines a wrestler's ranking in the promotion
24
Level 24 — -1685/115 XP
Apr 0010 Loss

#17 RW

Automancer

Samuel Roberts Face

0 wins 4 losses 1 draw

8
Starpower determines a wrestler's ranking in the promotion
3
Level 3 — -35/45 XP

#1 RW

NWO

Crush Face Champ

59 wins 11 losses 3 draws

30
Starpower determines a wrestler's ranking in the promotion
26
Level 26 — -1920/120 XP
Mar 0010 Loss

#17 RW

Automancer

Samuel Roberts Face

0 wins 3 losses 1 draw

9
Starpower determines a wrestler's ranking in the promotion
3
Level 3 — -35/45 XP

#6 RW

NWO

Venom Brawler Face

63 wins 5 losses 2 draws

30
Starpower determines a wrestler's ranking in the promotion
26
Level 26 — -1920/120 XP
Feb 0010 Loss

#18 RW

Automancer

Samuel Roberts Face

0 wins 2 losses 1 draw

9
Starpower determines a wrestler's ranking in the promotion
2
Level 2 — -10/25 XP

#7 RW

NWO

THE BODY Heel

55 wins 14 losses 4 draws

30
Starpower determines a wrestler's ranking in the promotion
26
Level 26 — -1920/120 XP
Jan 0010 Loss

#19 RW

Automancer

Samuel Roberts Face

0 wins 1 loss 1 draw

10
Starpower determines a wrestler's ranking in the promotion
2
Level 2 — -10/25 XP

#12 RW

NWO

NACHO LIBRE Face

62 wins 12 losses 4 draws

30
Starpower determines a wrestler's ranking in the promotion
27
Level 27 — -2040/125 XP
Dec 0009 Loss

#19 RW

Automancer

Samuel Roberts Face

0 wins 0 losses 1 draw

10
Starpower determines a wrestler's ranking in the promotion
1
Level 1 — 0/10 XP

#14 RW

NWO

GIANT LIAR Heel

39 wins 24 losses 3 draws

30
Starpower determines a wrestler's ranking in the promotion
22
Level 22 — -1470/105 XP
Nov 0009 Loss

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.