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Jan 0011

Early

Backdrop Suplex


grapple 100%
Early

Body Slam


power 100%
47 87

GIANT LIAR catches Samuel Roberts off-guard with a cheap shot to the gut, then hoists the fan-favorite high overhead before brutally slamming him spine-first into the canvas with devastating force, drawing immediate boos from the crowd as Samuel Roberts arches in pain.


Early

Body Slam


power 100%
Early

Backdrop Suplex


grapple 100%
65 100

GIANT LIAR clinches Samuel Roberts from behind with technical precision, expertly hooking both arms under for perfect leverage before snapping backwards with textbook form, driving Samuel Roberts overhead and planting shoulders-first into the canvas with a crisp backdrop suplex that draws immediate boos from the crowd as the heel grins wickedly at the early statement.


Early

Crossbody


aerial 100%
Early

Kicks


speed 100%
31 28

Samuel Roberts springs off the ropes with incredible elevation, soaring through the air before crashing down across GIANT LIAR's chest with a picture-perfect crossbody that flattens the villain to the canvas as the crowd roars its approval for the high-flying maneuver.


Mid

Boston Crab


grapple 125%
Mid

Boston Crab


grapple 125%
59 125

GIANT LIAR methodically traps Samuel Roberts's legs, flipping them over with cruel precision into a textbook Boston Crab, leaning back with technical malice as the crowd boos the submission hold. Samuel Roberts grimaces in agony, clawing desperately toward the ropes while GIANT LIAR wrenches the hold deeper, displaying masterful grappling control that has the face competitor trapped center-ring.


Mid

Power Slam


power 125%
Mid

Power Slam


power 125%
81 109

GIANT LIAR catches Samuel Roberts off the ropes and hoists him high overhead before violently drilling him into the canvas with a thunderous power slam, the ring shaking from the devastating impact. The crowd erupts in boos as GIANT LIAR flexes arrogantly over the fallen Samuel Roberts, relishing the destruction.


Mid

Corner Splash


speed 125%
Mid

Corner Splash


speed 125%
55 35

Samuel Roberts whips GIANT LIAR into the corner and explodes across the ring with lightning speed, crushing the cornered heel with a devastating splash that draws a roar from the crowd as GIANT LIAR crumples to the mat, gasping for air.


Late

Top Rope Splash


aerial 150%
Late

DDT


grapple 150%
47 150

GIANT LIAR clutches the exhausted Samuel Roberts's head, wrenching it into position with calculated malice before dropping backward with a technically precise DDT that spikes the fan favorite's skull into the canvas, drawing venomous boos as GIANT LIAR smirks at the devastated crowd.

GIANT LIAR hoists the struggling Samuel Roberts up into position, ignoring the deafening boos as he drives him down with a sickening Doomsday that leaves Samuel Roberts crumpled and motionless on the canvas, the heel standing over his fallen opponent with a cruel smirk as the referee counts three.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.