← Back to world
Sadaharu Oh Dojo
Old Man Strength Heel

32 wins 53 losses 5 draws

18
Starpower determines a wrestler's ranking in the promotion
25
Level 25 — 65/120 XP

Edit Wrestler

Finishing Move

Retire Wrestler

Are you sure you want to retire Old Man Strength? This cannot be undone.

#6 RW

Sadaharu Oh Dojo

Old Man Strength Heel

8 wins 1 loss 1 draw

18
Starpower determines a wrestler's ranking in the promotion
7
Level 7 — -245/60 XP

#1 RW

NWO

NACHO LIBRE Face

18 wins 5 losses 2 draws

28
Starpower determines a wrestler's ranking in the promotion
12
Level 12 — -570/75 XP
Dec 0004 Loss

#5 RW

Sadaharu Oh Dojo

Old Man Strength Heel

7 wins 1 loss 1 draw

17
Starpower determines a wrestler's ranking in the promotion
6
Level 6 — -190/55 XP

#10 RW

HUNCHOLAND

Death Panther Face

11 wins 19 losses 3 draws

13
Starpower determines a wrestler's ranking in the promotion
13
Level 13 — -645/80 XP
Nov 0004 Win

#5 RW

Sadaharu Oh Dojo

Old Man Strength Heel

6 wins 1 loss 1 draw

16
Starpower determines a wrestler's ranking in the promotion
6
Level 6 — -190/55 XP

#15 RW

HUNCHOLAND

Savage Jolt Face

8 wins 22 losses 2 draws

8
Starpower determines a wrestler's ranking in the promotion
12
Level 12 — -570/75 XP
Oct 0004 Win

#6 RW

Sadaharu Oh Dojo

Old Man Strength Heel

5 wins 1 loss 1 draw

15
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP

#10 RW

HUNCHOLAND

Reaper Doom Face

9 wins 17 losses 6 draws

13
Starpower determines a wrestler's ranking in the promotion
12
Level 12 — -570/75 XP
Sep 0004 Win

#6 RW

Sadaharu Oh Dojo

Old Man Strength Heel

4 wins 1 loss 1 draw

14
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP

#17 RW

HUNCHOLAND

Grand Crusher Heel

5 wins 16 losses 2 draws

8
Starpower determines a wrestler's ranking in the promotion
9
Level 9 — -365/65 XP
Aug 0004 Win

#11 RW

Sadaharu Oh Dojo

Old Man Strength Heel

3 wins 1 loss 1 draw

13
Starpower determines a wrestler's ranking in the promotion
4
Level 4 — -80/55 XP

#9 RW

HUNCHOLAND

Death Panther Face

10 wins 16 losses 3 draws

13
Starpower determines a wrestler's ranking in the promotion
12
Level 12 — -570/75 XP
Jul 0004 Win

#7 RW

Sadaharu Oh Dojo

Old Man Strength Heel

3 wins 0 losses 1 draw

13
Starpower determines a wrestler's ranking in the promotion
4
Level 4 — -80/55 XP

#3 RW

TWF Contenders Wow

Ichabod Wahoo Heel

16 wins 18 losses 2 draws

18
Starpower determines a wrestler's ranking in the promotion
14
Level 14 — -725/80 XP
Jun 0004 Loss

#11 RW

Sadaharu Oh Dojo

Old Man Strength Heel

2 wins 0 losses 1 draw

12
Starpower determines a wrestler's ranking in the promotion
3
Level 3 — -35/45 XP

#15 RW

HUNCHOLAND

Savage Jolt Face

8 wins 17 losses 2 draws

10
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — -500/70 XP
May 0004 Win

#15 RW

Sadaharu Oh Dojo

Old Man Strength Heel

1 win 0 losses 1 draw

11
Starpower determines a wrestler's ranking in the promotion
2
Level 2 — -10/25 XP

#22 RW

HUNCHOLAND

Rage Smasher Heel

4 wins 13 losses 2 draws

8
Starpower determines a wrestler's ranking in the promotion
8
Level 8 — -305/60 XP
Apr 0004 Win

#21 RW

Sadaharu Oh Dojo

Old Man Strength Heel

0 wins 0 losses 1 draw

10
Starpower determines a wrestler's ranking in the promotion
1
Level 1 — 0/10 XP

#23 RW

Loverz

Andrew Flores Face

6 wins 17 losses 4 draws

9
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — -500/70 XP
Mar 0004 Win

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.