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Riverfront Wrestling

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Event Schedule

Major Championship

Major Championship

Current Champion: Nicholas Sanchez

#2

Sadaharu Oh Dojo
Nicholas Sanchez Face Champ

29 wins 44 losses 1 draw

16
Starpower determines a wrestler's ranking in the promotion
22
Level 22 — -1470/105 XP
Apr 0011 - Present 1 Defense
Current Champion

#1

Sadaharu Oh Dojo
Rictus Steve Heel Champ

34 wins 38 losses 3 draws

28
Starpower determines a wrestler's ranking in the promotion
23
Level 23 — -1575/110 XP
Sep 0010 - Apr 0011 6 Defenses

#2

Sadaharu Oh Dojo
Matt Dog Walker Face Champ

6 wins 1 loss 1 draw

18
Starpower determines a wrestler's ranking in the promotion
6
Level 6 — -190/55 XP
Oct 0007 - Sep 0010 Vacated due to contract expiration 5 Defenses

#2

X
Aaron Garcia Face Champ

0 wins 12 losses 1 draw

4
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP
Mar 0007 - Oct 0007 Vacated due to contract expiration 6 Defenses

#2

NWO
STICKY GREEN Heel Champ

30 wins 31 losses 3 draws

24
Starpower determines a wrestler's ranking in the promotion
21
Level 21 — -1365/105 XP
Oct 0006 - Mar 0007 Vacated due to contract expiration 4 Defenses

#6

X
Aaron Garcia Face Champ

30 wins 28 losses 1 draw

25
Starpower determines a wrestler's ranking in the promotion
20
Level 20 — -1265/100 XP
Sep 0006 - Oct 0006 0 Defenses

#2

NWO
BUN DABLUNT Heel Champ

52 wins 9 losses 3 draws

30
Starpower determines a wrestler's ranking in the promotion
24
Level 24 — -1685/115 XP
Jan 0005 - Sep 0006 19 Defenses

#5

X
Aaron Garcia Face Champ

25 wins 12 losses 1 draw

28
Starpower determines a wrestler's ranking in the promotion
16
Level 16 — -890/90 XP
Dec 0004 - Jan 0005 0 Defenses

#4

NWO
BEN DOVER Heel Champ

34 wins 8 losses 2 draws

30
Starpower determines a wrestler's ranking in the promotion
18
Level 18 — -1070/95 XP
Jun 0004 - Dec 0004 5 Defenses

#1

Sadaharu Oh Dojo
Bad Brad Clark Heel Champ

26 wins 7 losses 2 draws

30
Starpower determines a wrestler's ranking in the promotion
16
Level 16 — -890/90 XP
Feb 0004 - Jun 0004 3 Defenses

#11

X
Daniel Robinson Heel Champ

18 wins 13 losses 3 draws

23
Starpower determines a wrestler's ranking in the promotion
14
Level 14 — -725/80 XP
Jan 0004 - Feb 0004 Vacated due to contract expiration 0 Defenses

#2

NWO
BEN DOVER Heel Champ

26 wins 7 losses 2 draws

30
Starpower determines a wrestler's ranking in the promotion
16
Level 16 — -890/90 XP
May 0003 - Jan 0004 7 Defenses

#4

X
Aaron Garcia Face Champ

20 wins 7 losses 1 draw

26
Starpower determines a wrestler's ranking in the promotion
13
Level 13 — -645/80 XP
Apr 0003 - May 0003 0 Defenses

#6

Sadaharu Oh Dojo
Eric Sanchez Heel Champ

16 wins 4 losses 1 draw

24
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — -500/70 XP
Mar 0003 - Apr 0003 0 Defenses

#1

NWO
BEN DOVER Heel Champ

17 wins 6 losses 2 draws

26
Starpower determines a wrestler's ranking in the promotion
12
Level 12 — -570/75 XP
Jan 0003 - Mar 0003 1 Defense

#1

X
Aaron Garcia Face Champ

18 wins 5 losses 1 draw

25
Starpower determines a wrestler's ranking in the promotion
12
Level 12 — -570/75 XP
Dec 0002 - Jan 0003 0 Defenses

#6

Sadaharu Oh Dojo
Eric Sanchez Heel Champ

13 wins 3 losses 1 draw

22
Starpower determines a wrestler's ranking in the promotion
10
Level 10 — -430/70 XP
Nov 0002 - Dec 0002 0 Defenses

#1

NWO
BUN DABLUNT Heel Champ

14 wins 4 losses 2 draws

23
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — -500/70 XP
Oct 0002 - Nov 0002 0 Defenses

#1

X
Aaron Garcia Face Champ

16 wins 4 losses 1 draw

24
Starpower determines a wrestler's ranking in the promotion
11
Level 11 — -500/70 XP
Sep 0002 - Oct 0002 0 Defenses

#7

Sadaharu Oh Dojo
High Wire Lee Heel Champ

10 wins 2 losses 2 draws

20
Starpower determines a wrestler's ranking in the promotion
8
Level 8 — -305/60 XP
Aug 0002 - Sep 0002 0 Defenses

#2

NWO
STICKY GREEN Heel Champ

13 wins 4 losses 1 draw

21
Starpower determines a wrestler's ranking in the promotion
10
Level 10 — -430/70 XP
Jun 0002 - Aug 0002 1 Defense

#1

X
Aaron Garcia Face Champ

13 wins 3 losses 1 draw

22
Starpower determines a wrestler's ranking in the promotion
10
Level 10 — -430/70 XP
Apr 0002 - Jun 0002 1 Defense

#3

HUNCHOLAND
sUPA cREEPY Heel Champ

8 wins 2 losses 2 draws

19
Starpower determines a wrestler's ranking in the promotion
7
Level 7 — -245/60 XP
Jan 0002 - Apr 0002 2 Defenses

#1

NWO
BEN DOVER Heel Champ

9 wins 1 loss 1 draw

20
Starpower determines a wrestler's ranking in the promotion
7
Level 7 — -245/60 XP
Oct 0001 - Jan 0002 2 Defenses

#6

HUNCHOLAND
Nervous Nate Heel Champ

4 wins 1 loss 1 draw

14
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP
Sep 0001 - Oct 0001 0 Defenses

#1

NWO
BUN DABLUNT Heel Champ

5 wins 0 losses 1 draw

16
Starpower determines a wrestler's ranking in the promotion
5
Level 5 — -135/55 XP
Jun 0001 - Sep 0001 2 Defenses

#3

X
Daniel Robinson Heel Champ

2 wins 2 losses 1 draw

12
Starpower determines a wrestler's ranking in the promotion
4
Level 4 — -80/55 XP
Apr 0001 - Jun 0001 1 Defense

#1

NWO
STICKY GREEN Heel Champ

1 win 0 losses 1 draw

11
Starpower determines a wrestler's ranking in the promotion
2
Level 2 — -10/25 XP
Mar 0001 - Apr 0001 0 Defenses

#1

X
Aaron Garcia Face Champ

1 win 0 losses 1 draw

11
Starpower determines a wrestler's ranking in the promotion
2
Level 2 — -10/25 XP
Feb 0001 - Mar 0001 0 Defenses

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.