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Oct 0010

Early

Kicks


speed 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

100 90

Eric Sanchez unleashes a lightning-quick flurry of stiff kicks to STICKY GREEN's legs and midsection, each strike snapping with rapid-fire precision as the crowd boos both competitors, with STICKY GREEN buckling backward against the ropes from the sudden assault.


Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

aerial -15%
Added by Hammerlock
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

75 90

STICKY GREEN unloads a vicious series of forearm strikes, catching Eric Sanchez flush across the jaw with brutal street-fight intensity, backing the opponent into the corner as the boos rain down from the disgusted crowd who watch both competitors abandon any pretense of sportsmanship in this early brawl.


Early

Crossbody


aerial 100%
Early

Backdrop Suplex


grapple 100%
grapple -15%
Added by Hurricanrana
100 85

Eric Sanchez launches off the ropes with a soaring crossbody, catching STICKY GREEN completely off-guard and flattening him to the mat with surprising early aggression. The crowd boos both competitors as Eric Sanchez quickly scrambles up, smirking at the grounded STICKY GREEN who clutches his chest in frustration.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Headbutt


brawl 125%
115 125

STICKY GREEN rakes Eric Sanchez's eyes to distract the referee, then viciously cracks a brutal headbutt square into Eric Sanchez's face, sending him staggering backward into the ropes as the crowd boos both competitors' underhanded tactics.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

grapple -35%
Added by Diving Forearm
115 90

Eric Sanchez whips around with lightning-quick precision, their heel cracking across STICKY GREEN's jaw before they can react, sending them staggering backwards into the ropes as the crowd boos both competitors, neither villain earning sympathy in this brutal exchange of underhanded tactics.


Mid

Dropkick


aerial 125%
Mid

Boston Crab


grapple 125%
125 125

STICKY GREEN springs off the middle rope with calculated precision, twisting through the air before driving both boots squarely into Eric Sanchez's jaw, sending the rival crashing backward into the corner turnbuckles as the crowd jeers the impressive yet opportunistic aerial assault that leaves Eric Sanchez dazed and slumped against the ropes.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

DDT


grapple 150%
130 150

STICKY GREEN catches the exhausted Eric Sanchez in a front facelock, methodically positioning him with technical precision before dropping straight down, spiking his skull into the canvas with a textbook DDT that echoes through the arena as the crowd boos both competitors.


Late

Top Rope Splash


aerial 150%
aerial +45%
Added by Shooting Star Press
Late

Lariat


brawl 150%
195 150

Eric Sanchez scales the turnbuckles with exhausted determination, measuring the worn-down STICKY GREEN sprawled below. Launching with reckless abandon, Eric Sanchez soars through the air, crashing down chest-first across STICKY GREEN's torso. The high-risk maneuver connects flush, drawing grudging acknowledgment from the crowd as STICKY GREEN convulses from the devastating aerial assault.


Late

Super Kick


speed 150%
Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

150 130

Eric Sanchez catches STICKY GREEN charging in and explosively unloads a devastating Super Kick, the lightning-quick boot cracking flush against the jaw with surgical precision. STICKY GREEN crumples to the canvas in a heap as the crowd jeers the opportunistic strike, Eric Sanchez sneering triumphantly over the fallen body.

Eric Sanchez scales the turnbuckle as the crowd boos mercilessly, launching into a picture-perfect The Bad Seed that crashes down onto STICKY GREEN with devastating force. The impact flattens STICKY GREEN completely, and Eric Sanchez hooks the leg for the three-count as the arena erupts in jeers.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.