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Mar 0003

Early

Kicks


speed 100%
Early

Punches


brawl 100%
84 90

BEN DOVER corners Eric Sanchez against the ropes and unleashes a vicious flurry of closed-fist punches, forcing the referee to issue warnings as the crowd boos the blatant rule-breaking, with Eric Sanchez covering up defensively before slumping to the canvas.


Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

Early

Backdrop Suplex


grapple 100%
84 83

Eric Sanchez ducks under BEN DOVER's strike and explosively somersaults between their legs, using lightning-quick agility to yank them backwards into a sudden pinning predicament, drawing boos as both villains scramble for advantage early in this underhanded contest.


Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

aerial +15%
Added by Sunset Flip
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

89 75

Eric Sanchez springs off the middle rope with shocking agility, wrapping their legs around BEN DOVER's head and violently whipping them across the ring with a spectacular hurricanrana that draws boos from the capacity crowd who despise both competitors, leaving BEN DOVER clutching their neck in the corner.


Mid

Corner Splash


speed 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

grapple -15%
Added by Hurricanrana
105 83

Eric Sanchez charges across the ring with explosive velocity, catching BEN DOVER perfectly as they slump in the corner, the impact driving every ounce of air from their lungs. The crowd boos the ruthless exchange as Eric Sanchez quickly backs away, leaving BEN DOVER gasping and clutching their ribs while staggering forward.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

97 103

BEN DOVER catches Eric Sanchez charging in and levels them with a vicious big boot straight to the jaw, the brutal impact echoing throughout the arena as Eric Sanchez crumples to the mat, and the crowd boos both competitors while BEN DOVER stands over their fallen opponent with a sneer.


Mid

Dropkick


aerial 125%
Mid

Boston Crab


grapple 125%
106 104

Eric Sanchez springs off the middle rope with a perfectly executed dropkick, both boots smashing into BEN DOVER's jaw and sending them crashing backward into the turnbuckles as the crowd voices their displeasure at both competitors with resounding boos.


Late

Top Rope Splash


aerial 150%
Late

Lariat


brawl 150%
128 135

BEN DOVER staggers forward and brutally clubs Eric Sanchez across the throat with a vicious lariat, sending them crashing to the mat in a heap as the crowd boos both competitors, BEN DOVER standing over their fallen opponent with a sneer of contempt.


Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

115 113

Eric Sanchez swiftly spins around BEN DOVER's legs with lightning quickness, stepping through and twisting into the Sharpshooter before the exhausted heel can react. Eric Sanchez sits back hard, wrenching the hold with technical precision as BEN DOVER writhes in agony, reaching desperately for the ropes while the crowd boos both competitors mercilessly.

Eric Sanchez scales the turnbuckle as the crowd boos mercilessly, launching into a picture-perfect The Bad Seed that crashes down onto BEN DOVER with devastating force. The impact flattens BEN DOVER completely, and Eric Sanchez hooks the leg for the three-count as the arena erupts in jeers.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.