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Jan 0005

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

81 74

Eric Sanchez springs off the ropes and leaps onto Nervous Nate's shoulders, whipping through a picture-perfect hurricanrana that sends Nervous Nate tumbling across the canvas. The crowd boos as Eric Sanchez arrogantly poses, while Nervous Nate clutches their neck in pain.


Early

Kicks


speed 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

90 81

Eric Sanchez unleashes a lightning-quick barrage of stiff kicks to Nervous Nate's legs and midsection, each strike snapping with vicious precision as the crowd boos both competitors, leaving Nervous Nate staggered and grimacing against the ropes.


Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

speed -15%
Added by Forearm Strikes
Early

Punches


brawl 100%
77 90

Nervous Nate corners Eric Sanchez and unleashes a barrage of vicious closed-fist punches, each shot connecting with brutal intent as the referee struggles to maintain control. The crowd boos both competitors as Nervous Nate backs off momentarily, leaving Eric Sanchez dazed against the turnbuckles.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

103 103

Nervous Nate catches Eric Sanchez charging in and levels them with a vicious big boot straight to the jaw, the brutal impact echoing throughout the arena as Eric Sanchez crumples to the mat, and the crowd boos both competitors while Nervous Nate stands over their fallen opponent with a sneer.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

103 107

Nervous Nate clinches Eric Sanchez in a tight waistlock, wrenching viciously before hoisting them overhead with precise technique and slamming them brutally to the canvas with the belly-to-belly suplex. The crowd jeers both competitors as Nervous Nate maintains the aggressive advantage, leaving Eric Sanchez clutching their back in pain.


Mid

Dropkick


aerial 125%
Mid

Headbutt


brawl 125%
113 113

Nervous Nate rakes Eric Sanchez's eyes to distract the referee, then viciously cracks a brutal headbutt square into Eric Sanchez's face, sending him staggering backward into the ropes as the crowd boos both competitors' underhanded tactics.


Late

Top Rope Splash


aerial 150%
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

135 103

Eric Sanchez scales the turnbuckles with malicious intent, measuring the battered Nervous Nate sprawled below. With a snarl toward the booing crowd, Eric Sanchez leaps majestically through the air, crashing down with a picture-perfect splash that drives every ounce of air from Nervous Nate's lungs, leaving both villains gasping as the arena erupts in disdain.


Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

122 113

Eric Sanchez swiftly spins around Nervous Nate's legs with lightning quickness, stepping through and twisting into the Sharpshooter before the exhausted heel can react. Eric Sanchez sits back hard, wrenching the hold with technical precision as Nervous Nate writhes in agony, reaching desperately for the ropes while the crowd boos both competitors mercilessly.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

brawl -35%
Added by Sharpshooter
117 86

Eric Sanchez scales the turnbuckle as Nervous Nate lies motionless, launching into a breathtaking Shooting Star Press that crashes down with devastating precision. The crowd gasps at the athletic display despite booing both competitors, as Eric Sanchez hooks the leg for a potential match-ending cover.

Eric Sanchez ascends to the top turnbuckle while Nervous Nate lies helpless below, launching into The Bad Seed with vicious precision. The impact drives Nervous Nate into the canvas, and the referee counts three as the crowd boos both competitors mercilessly.

Winner Loser
5 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.