← Back to history

Dec 0005

Early

Kicks


speed 100%
Early

Kicks


speed 100%
92 76

Eric Sanchez unleashes a lightning-quick barrage of stiff kicks to All Smiles's legs and midsection, drawing immediate boos from the crowd as the rapid-fire strikes blur together, catching the fan favorite off-guard and buckling their knees before a final swift kick to the ribs sends All Smiles stumbling backward.


Early

Crossbody


aerial 100%
Early

Body Slam


power 100%
92 99

All Smiles catches the opportunistic Eric Sanchez attempting a cheap shot, hoisting the heel effortlessly into the air before driving them down with a thunderous body slam that shakes the ring. The crowd erupts as Eric Sanchez arches their back in pain, the devastating impact leaving them gasping on the mat while All Smiles stands tall.


Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

83 68

Eric Sanchez launches into a picture-perfect hurricanrana, using All Smiles's momentum against them with breathtaking aerial prowess, spiking the crowd favorite headfirst into the canvas as boos rain down from the disgusted audience watching this display of underhanded athleticism.


Mid

Dropkick


aerial 125%
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

power -15%
Added by Hurricanrana
115 99

Eric Sanchez springs off the middle rope with stunning elevation, rotating perfectly in mid-air before driving both boots squarely into All Smiles's jaw, sending the fan favorite crashing hard to the canvas as the crowd erupts in disapproving boos at the heel's precise aerial assault.


Mid

Corner Splash


speed 125%
Mid

Power Slam


power 125%
115 124

All Smiles hoists the protesting Eric Sanchez onto their shoulder with raw strength, pausing for a moment as the crowd roars its approval, then drives them down hard into the canvas with a thunderous power slam that shakes the ring, leaving the heel sprawled and gasping for air.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

106 87

Eric Sanchez explodes with lightning-quick rotation, their heel cracking viciously across All Smiles's jaw before the hero can react, sending them sprawling to the canvas as jeers rain down from the disgusted crowd.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

power -35%
Added by Spinning Heel Kick
120 89

Eric Sanchez scales to the top rope while All Smiles lies prone, then launches into a picture-perfect shooting star press, rotating backwards through the air with stunning precision before crashing down across All Smiles's chest, driving every bit of oxygen from their lungs as the crowd erupts in boos at the heel's breathtaking athleticism.

Eric Sanchez climbs to the top rope as All Smiles struggles to their feet, then launches into the devastating The Bad Seed, crashing down with vicious impact that leaves All Smiles motionless on the mat while the crowd erupts in boos at the heel's calculated brutality.

Winner Loser
5 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.