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Feb 0010

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

88 90

BUN DABLUNT backs Nicholas Sanchez into the corner with a flurry of vicious forearm strikes, each blow landing with brutal street-fight intensity as the crowd voices their disapproval. The heel unleashes a relentless barrage of rough, unforgiving shots that stagger the fan favorite, leaving Nicholas Sanchez slumped against the turnbuckles.


Early

Crossbody


aerial 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

grapple -15%
Added by Forearm Strikes
98 75

Nicholas Sanchez sprints off the ropes with explosive momentum, launching into a picture-perfect crossbody that catches BUN DABLUNT square in the chest, sending the heel crashing to the mat as the crowd erupts in approval of the high-flying offense.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

aerial -15%
Added by Hammerlock
brawl -15%
Added by Hammerlock
Early

Backdrop Suplex


grapple 100%
69 100

BUN DABLUNT clinches Nicholas Sanchez from behind with technical precision, expertly hooking both arms under for perfect leverage before snapping backwards with textbook form, driving Nicholas Sanchez overhead and planting shoulders-first into the canvas with a crisp backdrop suplex that draws immediate boos from the crowd as the heel grins wickedly at the early statement.


Mid

Headbutt


brawl 125%
brawl +8%
Added by Running Knee
Mid

Headbutt


brawl 125%
130 125

Nicholas Sanchez has had enough of BUN DABLUNT's dirty tactics and fires back with a thunderous headbutt that echoes throughout the arena! The vicious strike catches BUN DABLUNT square on the forehead, snapping their head back violently as the crowd roars its approval. BUN DABLUNT staggers backward, dazed and disoriented, while Nicholas Sanchez shakes off the impact and stands tall, ready to


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

113 115

BUN DABLUNT methodically wrenches Nicholas Sanchez's arm with textbook technical precision, twisting the joint at a cruel angle while the crowd boos the deliberate infliction of pain. The heel adds insult to injury by taunting the suffering Nicholas Sanchez, applying extra torque with a smug grin.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

brawl -35%
Added by Arm Wringer
Mid

Boston Crab


grapple 125%
grapple -35%
Added by Diving Forearm
78 90

BUN DABLUNT methodically traps Nicholas Sanchez's legs, flipping them over with cruel precision into a textbook Boston Crab, leaning back with technical malice as the crowd boos the submission hold. Nicholas Sanchez grimaces in agony, clawing desperately toward the ropes while BUN DABLUNT wrenches the hold deeper, displaying masterful grappling control that has the face competitor trapped center-ring.


Late

Top Rope Splash


aerial 150%
Late

Lariat


brawl 150%
147 150

BUN DABLUNT viciously swings their arm like a steel bar across Nicholas Sanchez's throat, the brutal lariat turning the exhausted hero inside-out as the crowd erupts in boos, Nicholas Sanchez crashing hard to the mat clutching their neck while BUN DABLUNT sneers with malicious satisfaction.

BUN DABLUNT hoists the struggling Nicholas Sanchez up into position, ignoring the deafening boos as he drives him down with a sickening Rampage that leaves Nicholas Sanchez crumpled and motionless on the canvas, the heel standing over his fallen opponent with a cruel smirk as the referee counts three.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.