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Apr 0009

Early

Crossbody


aerial 100%
Early

Backdrop Suplex


grapple 100%
98 97

Nicholas Sanchez springs off the ropes with explosive energy, soaring through the air as the crowd erupts in approval. The high-flying crossbody crashes into STICKY GREEN's chest, taking the heel completely off their feet and driving them hard into the canvas, drawing loud cheers from the fans.


Early

Punches


brawl 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

97 87

Nicholas Sanchez unleashes a furious barrage of right hands, backing STICKY GREEN into the corner as the crowd roars with approval. The heel desperately tries to cover up, but Nicholas Sanchez's relentless strikes connect cleanly, snapping STICKY GREEN's head back with each brutal impact until the official steps in to break it up.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl -15%
Added by Hammerlock
Early

Punches


brawl 100%
73 100

STICKY GREEN backs Nicholas Sanchez into the corner and unleashes a vicious flurry of closed-fist punches, blatantly ignoring the referee's warnings as the crowd boos mercilessly. The heel continues the illegal assault, driving punch after brutal punch into Nicholas Sanchez's jaw before finally stepping back with a smug grin, leaving the fan-favorite reeling against the turnbuckles.


Mid

Headbutt


brawl 125%
Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

grapple -15%
Added by Forearm Strikes
121 108

Nicholas Sanchez has had enough of STICKY GREEN's dirty tactics and fires back with a vicious headbutt that sends the villain staggering backward into the ropes, drawing a roar of approval from the crowd as STICKY GREEN clutches their forehead in pain.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

113 112

Nicholas Sanchez scales the turnbuckle as the crowd roars, launching into a picture-perfect diving forearm that connects flush with STICKY GREEN's jaw, sending the heel crashing to the canvas as the arena erupts in approval of the high-flying justice delivered from above.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

brawl -35%
Added by Arm Wringer
Mid

Headbutt


brawl 125%
78 125

STICKY GREEN rakes Nicholas Sanchez's eyes to stagger the fan favorite, then viciously cracks a brutal headbutt square into Nicholas Sanchez's forehead, sending them crumpling to the canvas as the crowd erupts in boos at the blatant street-fight tactics.


Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

Late

Lariat


brawl 150%
121 150

STICKY GREEN viciously swings a brutal lariat that catches Nicholas Sanchez flush across the throat, the sickening impact echoing throughout the arena as the exhausted hero crumples to the mat. The boos rain down as STICKY GREEN stands over the fallen fan-favorite, soaking in the crowd's hatred while Nicholas Sanchez clutches at their neck in agony.


Late

Top Rope Splash


aerial 150%
Late

DDT


grapple 150%
grapple -35%
Added by Crossface
147 112

Nicholas Sanchez scales the turnbuckles as the exhausted STICKY GREEN struggles to rise, the crowd roaring in anticipation. Launching skyward with incredible height, Nicholas Sanchez soars through the air and crashes down with a picture-perfect splash, driving every ounce of air from STICKY GREEN's lungs as the arena erupts in thunderous cheers.

Nicholas Sanchez scales the turnbuckle as the crowd roars, measuring STICKY GREEN below. With perfect timing, Nicholas Sanchez launches into the air and connects with Brother's Keeper, crashing down onto STICKY GREEN with devastating impact. The arena explodes as STICKY GREEN lies motionless, and the referee counts three.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.