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Sep 0008

Early

Crossbody


aerial 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

96 88

Nicholas Sanchez springs off the ropes with incredible elevation, soaring through the air before crashing down across BEEF BIGSWELL's chest with a picture-perfect crossbody that flattens the villain to the canvas as the crowd roars its approval for the high-flying maneuver.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Kicks


speed 100%
86 100

BEEF BIGSWELL unleashes a lightning-quick flurry of rapid-fire kicks to Nicholas Sanchez's legs and midsection, the sharp strikes echoing through the arena as the crowd boos the cheap tactics. Nicholas Sanchez staggers backward, unable to counter the blistering speed, clutching his ribs as BEEF BIGSWELL smirks arrogantly.


Early

Punches


brawl 100%
Early

Crossbody


aerial 100%
95 98

BEEF BIGSWELL launches off the ropes with a picture-perfect crossbody, catching Nicholas Sanchez completely off-guard and driving him hard into the canvas. The crowd boos loudly as the cowardly heel takes advantage of Nicholas Sanchez's early match focus, crashing down with full aerial impact and immediately hooking the leg for a cover attempt.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Corner Splash


speed 125%
110 125

BEEF BIGSWELL whips Nicholas Sanchez hard into the turnbuckles, then explodes across the ring with surprising quickness, crushing the fan favorite with a devastating corner splash that draws venomous boos from the capacity crowd as Nicholas Sanchez crumples to the canvas.


Mid

Dropkick


aerial 125%
Mid

Dropkick


aerial 125%
120 123

BEEF BIGSWELL springs off the middle rope with surprising agility, launching both boots squarely into Nicholas Sanchez's chest with a picture-perfect dropkick that sends the crowd favorite crashing hard to the canvas, while the heel smirks arrogantly at the booing audience, clearly pleased with the aerial assault.


Mid

Headbutt


brawl 125%
Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

119 106

Nicholas Sanchez has had enough of BEEF BIGSWELL's dirty tactics and fires back with a vicious headbutt that sends the villain staggering backward into the ropes, drawing a roar of approval from the crowd as BEEF BIGSWELL clutches their forehead in pain.


Late

Top Rope Splash


aerial 150%
Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

144 127

Nicholas Sanchez scales the turnbuckles as the exhausted BEEF BIGSWELL struggles to rise, the crowd roaring in anticipation. Launching skyward with incredible height, Nicholas Sanchez soars through the air and crashes down with a picture-perfect splash, driving every ounce of air from BEEF BIGSWELL's lungs as the arena erupts in thunderous cheers.


Late

Surfboard Stretch


aerial 80%
speed 35%
brawl 35%

Your opponent's next move loses 35% Power and Grapple.

Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

aerial +45%
Added by Shooting Star Press
126 167

BEEF BIGSWELL scales the turnbuckles with malicious intent, ignoring the crowd's jeers as the exhausted Nicholas Sanchez lies vulnerable on the canvas. The heel launches himself through the air with reckless abandon, crashing headfirst into Nicholas Sanchez's chest with a devastating diving headbutt that draws gasps from the audience as both wrestlers lie motionless.

BEEF BIGSWELL hoists the struggling Nicholas Sanchez up into position, ignoring the deafening boos as he drives him down with a sickening Iron Curtain that leaves Nicholas Sanchez crumpled and motionless on the canvas, the heel standing over his fallen opponent with a cruel smirk as the referee counts three.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.