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Jul 0003

Early

Crossbody


aerial 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

83 68

Nicholas Sanchez springs off the ropes with explosive energy, soaring through the air as the crowd erupts in approval. The high-flying crossbody crashes into Bob's chest, taking the heel completely off their feet and driving them hard into the canvas, drawing loud cheers from the fans.


Early

Punches


brawl 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

83 81

Nicholas Sanchez unloads with a flurry of straight right hands, backing Bob into the corner as the crowd roars its approval. The heel desperately tries to cover up, but each punch finds its mark, snapping their head back. Nicholas Sanchez feeds off the energy, landing one final shot that leaves Bob slumped against the turnbuckles.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

83 67

Nicholas Sanchez charges across the ring with explosive momentum, leaping into the air as Bob turns around, driving a devastating knee directly into the heel's jaw that echoes throughout the arena and sends Bob crashing to the mat as the crowd erupts in approval.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

brawl -4%
Added by Running Knee
Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

power +30%
Added by Bearhug
92 98

Bob catches Nicholas Sanchez charging in, hoisting them overhead with raw power before falling backward and launching them across the ring with a devastating fallaway slam. The crowd boos as Bob sits up with a smirk while Nicholas Sanchez crashes hard into the canvas, clutching their back in pain.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

95 87

Nicholas Sanchez scales the turnbuckles as the crowd roars, launching into a perfect diving forearm that crashes into Bob's jaw with pinpoint accuracy. The cowardly heel crumples to the mat, clutching his face as Nicholas Sanchez lands gracefully, feeding off the audience's thunderous approval while Bob rolls toward the ropes in desperate retreat.


Mid

Dropkick


aerial 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

104 103

Nicholas Sanchez launches himself skyward with incredible elevation, his boots connecting perfectly with Bob's jaw in a picture-perfect dropkick that sends the villain crashing to the canvas. The crowd erupts as Bob clutches his face in pain, rolling toward the ropes while Nicholas Sanchez kips up to his feet.

Nicholas Sanchez scales to the top rope as the crowd roars, measuring the vulnerable Bob below. With perfect precision, Nicholas Sanchez launches into the air and connects with Brother's Keeper, crashing down onto Bob with devastating impact. The arena explodes as Bob lies motionless, and the referee counts three. Justice is served.

Winner Loser
5 1

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.