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Jun 0005

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Crossbody


aerial 100%
86 91

Tomato Man springs off the ropes with surprising agility, launching into a picture-perfect crossbody that catches Baldo Lopez completely off-guard, driving the fresh face down to the mat with a heavy thud as the crowd erupts in boos at the heel's opportunistic aerial assault.


Early

Kicks


speed 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

86 82

Baldo Lopez unleashes a lightning-fast flurry of kicks, targeting Tomato Man's legs and midsection with blinding speed, each strike landing with precision as the crowd roars its approval while the heel desperately tries to cover up and retreat.


Early

Punches


brawl 100%
Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

85 72

Baldo Lopez unloads with a flurry of straight right hands, backing Tomato Man into the corner as the crowd roars its approval. The heel desperately tries to cover up, but each punch finds its mark, snapping their head back. Baldo Lopez feeds off the energy, landing one final shot that leaves Tomato Man slumped against the turnbuckles.


Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

speed -15%
Added by Shoulder Tackle
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

94 105

Tomato Man scales the turnbuckle while Baldo Lopez struggles to his feet, then launches into a picture-perfect diving forearm that crashes into the fan favorite's jaw, drawing loud boos as Baldo Lopez crumples to the canvas from the opportunistic aerial assault.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

108 87

Baldo Lopez fakes a dive through the ropes then snaps back with lightning-quick precision, swinging both legs through and catching Tomato Man flush across the jaw with the tiger feint kick! The crowd roars as Tomato Man stumbles backward, clutching their face, while Baldo Lopez lands gracefully and soaks in the cheers, having caught the villain completely off-guard with the deceptive strike.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

aerial +30%
Added by Frankensteiner
98 133

Tomato Man hooks Baldo Lopez and hoists them up, falling backward with devastating force while launching the fan-favorite through the air. Baldo Lopez crashes hard onto the mat, the impact echoing throughout the arena as Tomato Man smirks arrogantly from their back, drawing venomous boos from the crowd who watch their hero writhe in pain.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Powerbomb


power 130%

Your next move gains +60% Power.

power +50%
Added by Fallaway Slam
111 144

Tomato Man hoists the exhausted Baldo Lopez onto their shoulders, ignoring the crowd's deafening boos as they parade around the ring with cruel satisfaction. With malicious intent, they launch Baldo Lopez down with a devastating powerbomb that shakes the entire ring, leaving the valiant hero crumpled and gasping as the heel stands over them, soaking in the hatred.


Late

Super Kick


speed 150%
speed +15%
Added by Tiger Feint Kick
Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

142 118

Baldo Lopez tunes up the band in the corner as the crowd roars, stalking the staggering Tomato Man who turns around right into a lightning-quick Super Kick that cracks across the jaw! The impact echoes through the arena as Tomato Man crumples to the mat, and the fans explode in celebration of the perfectly-timed strike of justice.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

Late

Top Rope Splash


aerial 150%
aerial +45%
Added by Shooting Star Press
106 177

Tomato Man scales the turnbuckles with deliberate arrogance, taunting the crowd as Baldo Lopez lies vulnerable below. The heel launches into a picture-perfect splash from the top rope, crashing down with devastating aerial precision across the prone champion's chest, driving every ounce of air from their lungs as the arena erupts in furious boos.

Tomato Man ascends to the top rope and leaps through the air, crashing down on Baldo Lopez with the BOOOO!!!. The arena erupts in boos as Baldo Lopez lies motionless, the referee counting three while Tomato Man smirks over their fallen opponent.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.