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Aug 0006

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

80 65

Baldo Lopez unleashes a blistering series of forearm strikes, backing Tomato Man into the corner with raw aggression as the crowd roars its approval. The face connects with rapid-fire blows, each shot snapping the heel's head back, until Tomato Man slumps against the turnbuckles, overwhelmed by the relentless striking assault.


Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Crossbody


aerial 100%
89 91

Tomato Man springs off the ropes with surprising agility, launching into a picture-perfect crossbody that catches Baldo Lopez completely off-guard, driving the fresh face down to the mat with a heavy thud as the crowd erupts in boos at the heel's opportunistic aerial assault.


Early

Kicks


speed 100%
Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

89 72

Baldo Lopez unleashes a lightning-fast flurry of kicks, striking Tomato Man's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Mid

Headbutt


brawl 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

111 105

Baldo Lopez has had enough of Tomato Man's dirty tactics and fires back with a thunderous headbutt that echoes throughout the arena! The vicious strike catches Tomato Man square on the forehead, snapping their head back violently as the crowd roars its approval. Tomato Man staggers backward, dazed and disoriented, while Baldo Lopez shakes off the impact and stands tall, ready to


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

102 106

Tomato Man catches Baldo Lopez mid-charge, hoisting him overhead with raw power before falling backwards and launching the fan-favorite across the ring with a devastating fallaway slam. Baldo Lopez crashes hard into the canvas, the impact echoing through the arena as the crowd boos the heel's impressive display of strength that leaves the face clutching his back in pain.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

power +50%
Added by Fallaway Slam
112 132

Tomato Man military presses Baldo Lopez high overhead with contemptuous ease, parading around the ring while Baldo Lopez struggles helplessly in the air. The heel sneers at the booing crowd before viciously slamming Baldo Lopez down with devastating force, the ring shaking from the impact as Baldo Lopez writhes in pain.


Late

Super Kick


speed 150%
speed +15%
Added by Tiger Feint Kick
Late

Top Rope Splash


aerial 150%
147 137

Baldo Lopez tunes up the band in the corner as the crowd roars, and when Tomato Man stumbles to his feet, delivers a lightning-quick superkick that catches him flush on the jaw—the crack echoing through the arena as the heel crumples to the mat in a heap while the fans explode in approval.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

111 114

Tomato Man scales the turnbuckles with deliberate arrogance, soaking in the crowd's hatred as the exhausted Baldo Lopez lies helpless below. Launching himself recklessly from the top rope, Tomato Man crashes down skull-first into Baldo Lopez's chest with a devastating diving headbutt, drawing boos as both wrestlers writhe in pain from the high-risk maneuver.


Late

Lariat


brawl 150%
Late

Powerbomb


power 130%

Your next move gains +60% Power.

134 104

Baldo Lopez charges across the ring with righteous fury, swinging a brutal lariat that connects flush with Tomato Man's jaw, sending the despised heel spinning inside-out before crashing hard to the canvas. The exhausted crowd erupts in thunderous cheers as Tomato Man writhes in agony, clutching their throat.

Baldo Lopez catches Tomato Man flush with No Rogaine, No Worries, the devastating strike connecting perfectly as the crowd erupts. Tomato Man crumples to the canvas, unconscious before hitting the mat, while Baldo Lopez stands victorious as the referee counts three.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.