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May 0007

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

89 84

Baldo Lopez catches Jeffrey Epstein trying to escape to the corner and wraps both arms around the midsection, squeezing with raw intensity as the heel gasps for air and desperately claws at the face's shoulders. The crowd roars its approval as Baldo Lopez lifts Jeffrey Epstein off the canvas, shaking violently while maintaining the crushing grip, forcing pained groans from the villain.


Early

Punches


brawl 100%
brawl -15%
Added by Hammerlock
Early

Backdrop Suplex


grapple 100%
76 93

Jeffrey Epstein clinches Baldo Lopez from behind with technical precision, expertly hooking both arms under for perfect leverage before snapping backwards with textbook form, driving Baldo Lopez overhead and planting shoulders-first into the canvas with a crisp backdrop suplex that draws immediate boos from the crowd as the heel grins wickedly at the early statement.


Early

Kicks


speed 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

89 84

Baldo Lopez unleashes a lightning-fast flurry of kicks, striking Jeffrey Epstein's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

speed -15%
Added by Forearm Strikes
Mid

Boston Crab


grapple 125%
98 116

Jeffrey Epstein wrenches back on the Boston Crab with technical precision, grinding Baldo Lopez's spine at a brutal angle while the crowd boos mercilessly. The heel ignores the referee's position checks, applying extra torque and sitting deeper to maximize Baldo Lopez's suffering, drawing anguished groans from the trapped babyface.


Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

speed +15%
Added by Tiger Feint Kick
Mid

Headbutt


brawl 125%
125 116

Baldo Lopez catches Jeffrey Epstein flush with a lightning-quick spinning backfist that echoes through the arena, the rough strike snapping the heel's head to the side as the crowd erupts in approval. Jeffrey Epstein staggers backward, dazed and clutching their jaw, while Baldo Lopez stands ready, feeding off the energy of the fans who roar their support for the hard-hitting counter.


Mid

Headbutt


brawl 125%
brawl +38%
Added by Spinning Backfist
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

145 107

Baldo Lopez has had enough of Jeffrey Epstein's dirty tactics and fires back with a thunderous headbutt that echoes throughout the arena! The vicious strike catches Jeffrey Epstein square on the forehead, snapping their head back violently as the crowd roars its approval. Jeffrey Epstein staggers backward, dazed and disoriented, while Baldo Lopez shakes off the impact and stands tall, ready to


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

116 121

Jeffrey Epstein spins with vicious intent, nearly decapitating the exhausted Baldo Lopez with a brutal discus clothesline that echoes throughout the arena. The crowd erupts in boos as Baldo Lopez crumples to the mat, clutching their throat while Jeffrey Epstein stands over them with a sadistic smirk, having nearly taken their head off with the ruthless strike.


Late

Lariat


brawl 150%
brawl +37%
Added by Discus Clothesline
Late

DDT


grapple 150%
166 140

Baldo Lopez unleashes a vicious lariat that nearly decapitates the despicable Jeffrey Epstein, the sheer impact echoing throughout the arena as the crowd roars with approval, watching their hero deliver brutal justice to the hated villain who crumples to the mat.

Baldo Lopez cuts off Jeffrey Epstein's desperate comeback attempt with a thunderous No Rogaine, No Worries, the devastating strike connecting flush and sending the heel crashing to the canvas in a heap as the crowd erupts in approval, the referee counting the decisive three-count victory.

Winner Loser
5 3

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.