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Oct 0011

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

89 95

Venom Brawler catches Jason FireWalker trying to escape to the corner and wraps both arms around the midsection, squeezing with raw intensity as the heel gasps for air and desperately claws at the face's shoulders. The crowd roars its approval as Venom Brawler lifts Jason FireWalker off the canvas, shaking violently while maintaining the crushing grip, forcing pained groans from the villain.


Early

Punches


brawl 100%
brawl +2%
Added by Running Knee
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

91 82

Jason FireWalker backs Venom Brawler into the corner and unleashes a flurry of closed-fist punches, blatantly ignoring the referee's warnings as the crowd erupts in boos, each brutal strike snapping Venom Brawler's head back before Jason FireWalker smirks at the jeering audience.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl -15%
Added by Bulldog
Early

Punches


brawl 100%
67 100

Venom Brawler unloads with a flurry of right hands, backing Jason FireWalker into the corner as the crowd roars its approval. The rapid-fire punches snap the heel's head back with each connection, Jason FireWalker desperately covering up but unable to escape the relentless assault.


Mid

Headbutt


brawl 125%
Mid

Headbutt


brawl 125%
111 125

Venom Brawler has had enough of Jason FireWalker's dirty tactics and fires back with a thunderous headbutt that echoes through the arena! The crowd roars its approval as Jason FireWalker staggers backward, dazed and momentarily stunned by the raw, street-fight justice delivered by the fed-up hero.


Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

Mid

Spinning Backfist


brawl 75%
speed 50%

Your next move gains between +5% and +40% Brawl.

102 121

Venom Brawler catches Jason FireWalker flush with a lightning-quick spinning backfist that echoes through the arena, the rough strike snapping the heel's head to the side as the crowd erupts in approval. Jason FireWalker staggers backward, dazed and clutching their jaw, while Venom Brawler stands ready, feeding off the energy of the fans who roar their support for the hard-hitting counter.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed -35%
Added by Big Boot
102 73

Jason FireWalker ascends to the top rope and launches into a picture-perfect diving forearm, crashing into Venom Brawler's jaw with calculated precision. The aerial assault sends the crowd favorite sprawling to the canvas as Jason FireWalker sneers at the booing audience, clearly pleased with the devastating impact.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

116 114

Jason FireWalker scales to the top rope while Venom Brawler lies prone, then launches into a picture-perfect shooting star press, rotating backwards through the air with stunning precision before crashing down across Venom Brawler's chest, driving every bit of oxygen from their lungs as the crowd erupts in boos at the heel's breathtaking athleticism.


Late

Lariat


brawl 150%
Late

Lariat


brawl 150%
134 150

Venom Brawler unleashes a vicious lariat that nearly decapitates the despicable Jason FireWalker, the sheer impact echoing throughout the arena as the crowd roars with approval, watching their hero deliver brutal justice to the hated villain who crumples to the mat.

Venom Brawler wrenches back on the Ruin, bending Jason FireWalker at an impossible angle as the crowd roars its approval. The heel's face contorts in agony, hand hovering desperately over the mat before finally slapping it repeatedly in submission. The referee calls for the bell as Venom Brawler releases the hold, justice served.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.