← Back to history

Oct 0007

Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

90 82

NACHO LIBRE explodes out of nowhere, catching Jebediah Pigu by surprise with lightning-quick reflexes as they hook the heel's head and sprint forward, driving them face-first into the canvas with a swift bulldog that draws a roar of approval from the capacity crowd.


Early

Kicks


speed 100%
speed -15%
Added by Shoulder Tackle
Early

Body Slam


power 100%
power -15%
Added by Bulldog
85 77

NACHO LIBRE unleashes a lightning-fast flurry of kicks, striking Jebediah Pigu's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

91 82

NACHO LIBRE swiftly locks in a front facelock, expertly hooking Jebediah Pigu's near arm before snapping backwards with technical precision, sending the heel crashing to the mat with a textbook suplex that draws approving cheers from the capacity crowd.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

grapple -15%
Added by Hurricanrana
Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

86 114

Jebediah Pigu catches NACHO LIBRE charging in, hoisting them overhead with raw power before falling backward and launching them across the ring with a devastating fallaway slam. The crowd boos as Jebediah Pigu sits up with a smirk while NACHO LIBRE crashes hard into the canvas, clutching their back in pain.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
Mid

Power Slam


power 125%
power +50%
Added by Fallaway Slam
120 159

Jebediah Pigu catches NACHO LIBRE off the ropes and hoists him high overhead before violently drilling him into the canvas with a thunderous power slam, the ring shaking from the devastating impact. The crowd erupts in boos as Jebediah Pigu flexes arrogantly over the fallen NACHO LIBRE, relishing the destruction.


Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

power -35%
Added by Spinning Heel Kick
130 73

NACHO LIBRE charges across the ring with lightning speed, catching Jebediah Pigu against the turnbuckles with a devastating corner splash that draws a thunderous ovation from the crowd. The impact crushes the air from Jebediah Pigu's lungs as NACHO LIBRE's momentum flattens the heel against the pads, leaving Jebediah Pigu slumped and gasping.


Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

aerial -35%
Added by Gorilla Press
speed +5%
Added by Snap Suplex
Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

115 114

NACHO LIBRE swiftly catches Jebediah Pigu's legs, spinning with lightning-quick precision to lock in the Sharpshooter as the exhausted heel writhes in agony, clawing desperately at the canvas while the crowd roars its approval at this deserved comeuppance.

NACHO LIBRE scales the turnbuckle as the crowd roars, measuring Jebediah Pigu below. With perfect timing, NACHO LIBRE launches into the air and connects with Freefall, crashing down onto Jebediah Pigu with devastating impact. The arena explodes as Jebediah Pigu lies motionless, and the referee counts three.

Winner Loser
5 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.