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Jan 0003

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Crossbody


aerial 100%
67 89

BEEF BIGSWELL springs off the ropes with surprising agility, launching into a picture-perfect crossbody that catches The Rockstar completely off-guard, driving the fresh face down to the mat with a heavy thud as the crowd erupts in boos at the heel's opportunistic aerial assault.


Early

Crossbody


aerial 100%
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

87 74

The Rockstar springs off the ropes with explosive energy, soaring through the air as the crowd erupts in approval. The high-flying crossbody crashes into BEEF BIGSWELL's chest, taking the heel completely off their feet and driving them hard into the canvas, drawing loud cheers from the fans.


Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

78 80

BEEF BIGSWELL springs off the ropes with surprising agility, wrapping their legs around The Rockstar's head and whipping them across the ring with a picture-perfect hurricanrana that draws boos from the crowd as the despised heel uses athletic prowess to ground the fan favorite early in this contest.


Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

grapple -15%
Added by Hurricanrana
Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

power -15%
Added by Hurricanrana
76 83

BEEF BIGSWELL fakes a dive through the ropes, causing The Rockstar to brace for impact, then swiftly swings back and drives both boots into The Rockstar's face with a lightning-quick Tiger Feint Kick that draws immediate boos from the crowd as the deceived hero crumples to the canvas.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial +30%
Added by Frankensteiner
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

126 102

The Rockstar scales the turnbuckles as the crowd roars, launching into a perfect diving forearm that crashes into BEEF BIGSWELL's jaw with pinpoint accuracy. The cowardly heel crumples to the mat, clutching his face as The Rockstar lands gracefully, feeding off the audience's thunderous approval while BEEF BIGSWELL rolls toward the ropes in desperate retreat.


Mid

Dropkick


aerial 125%
Mid

Dropkick


aerial 125%
109 111

BEEF BIGSWELL springs off the second rope with surprising elevation, launching both boots into The Rockstar's chest with a picture-perfect dropkick that sends the beloved competitor crashing hard into the corner turnbuckles, drawing loud boos as BEEF BIGSWELL smirks at the jeering crowd.


Late

Top Rope Splash


aerial 150%
Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

131 116

The Rockstar climbs to the top turnbuckle as the exhausted BEEF BIGSWELL writhes on the mat, launches into a picture-perfect splash with incredible height and rotation, crashing down across the heel's chest with devastating impact as the crowd erupts in thunderous approval of the high-flying heroics.


Late

Surfboard Stretch


aerial 80%
speed 35%
brawl 35%

Your opponent's next move loses 35% Power and Grapple.

Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

aerial +45%
Added by Shooting Star Press
103 151

BEEF BIGSWELL scales the turnbuckles with malicious intent, ignoring the crowd's jeers as the exhausted The Rockstar lies vulnerable on the canvas. The heel launches himself through the air with reckless abandon, crashing headfirst into The Rockstar's chest with a devastating diving headbutt that draws gasps from the audience as both wrestlers lie motionless.

BEEF BIGSWELL hoists the defiant The Rockstar onto their shoulders, ignoring the crowd's desperate pleas, and drives them skull-first into the canvas with a sickening Iron Curtain that echoes through the arena. The Rockstar crumples lifelessly as boos rain down on the victorious villain standing over their conquered opponent.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.