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Sep 0002

Early

Kicks


speed 100%
Early

Body Slam


power 100%
58 60

Mark Torres stalks Cody Chode into the corner, grabbing a handful of tights before hoisting the fan favorite high overhead with pure brute strength. The heel holds Cody Chode suspended for a moment, letting gravity do its work before driving them down with a thunderous body slam that shakes the canvas. The crowd boos as Mark Torres flexes arrogantly over the fallen Cody Chode.


Early

Crossbody


aerial 100%
Early

Crossbody


aerial 100%
51 34

Cody Chode springs off the ropes with explosive energy, soaring through the air as the crowd erupts in approval. The high-flying crossbody crashes into Mark Torres's chest, taking the heel completely off their feet and driving them hard into the canvas, drawing loud cheers from the fans.


Early

Punches


brawl 100%
Early

Punches


brawl 100%
63 39

Cody Chode unloads with a flurry of right hands, backing Mark Torres into the corner as the crowd roars its approval. The rapid-fire punches snap the heel's head back with each connection, Mark Torres desperately covering up but unable to escape the relentless assault.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

Mid

Corner Splash


speed 125%
74 51

Cody Chode locks up with Mark Torres, expertly controlling the clinch with technical precision before explosively arching backward and launching the protesting heel overhead with a textbook belly-to-belly suplex that sends Mark Torres crashing hard into the canvas, drawing roaring approval from the crowd as Cody Chode maintains wrist control throughout the throw.


Mid

Dropkick


aerial 125%
Mid

Dropkick


aerial 125%
64 43

Cody Chode launches into the air with picture-perfect form, both feet connecting flush with Mark Torres's jaw in a spectacular dropkick that sends the villain crashing hard to the canvas as the crowd roars its approval for the high-flying display of athleticism.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Power Slam


power 125%
59 75

Mark Torres catches Cody Chode charging in and hoists him up with a sneer, holding him high overhead to taunt the booing crowd before driving him brutally into the canvas with a devastating power slam that shakes the ring, leaving Cody Chode clutching his back in agony.


Late

Surfboard Stretch


aerial 80%
speed 35%
brawl 35%

Your opponent's next move loses 35% Power and Grapple.

Late

Lariat


brawl 150%
83 59

Cody Chode springs off the second rope with remarkable agility, catching the exhausted Mark Torres and hooking both arms back in a modified surfboard position while suspended in mid-air! The crowd erupts as Cody Chode pulls back hard on the aerial submission, stretching Mark Torres's shoulders and chest while the heel writhes in agony, unable to escape the innovative hold.

Cody Chode scales the turnbuckle as the crowd roars, measuring Mark Torres below. With perfect timing, Cody Chode launches into the air and connects with The Story, crashing down onto Mark Torres with devastating impact. The arena explodes as Mark Torres lies motionless, and the referee counts three.

Winner Loser
5 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.