Oct 0005
Sleeper Slam
If your last move was Grapple, this gains +20% Grapple.
Running Knee
Your next Brawling move gains between -10% and +25% Brawling.
Debt Collector catches Power Ball off-guard, charging forward and leaping to drive a vicious running knee strike into the jaw that echoes throughout the arena. The heel capitalizes on the early momentum, watching with smug satisfaction as the face crumbles to the mat while the crowd erupts in disapproval.
Punches
Forearm Strikes
Your opponent's next move loses 15% Grapple and Speed.
Power Ball unloads with a flurry of straight right hands, backing Debt Collector into the corner as the crowd roars its approval. The heel desperately tries to cover up, but each punch finds its mark, snapping their head back. Power Ball feeds off the energy, landing one final shot that leaves Debt Collector slumped against the turnbuckles.
Body Slam
Sunset Flip
Your next move gains +15% Aerial.
Power Ball hoists the protesting Debt Collector high overhead with raw power, holding them aloft as the crowd roars its approval, before driving them down hard into the canvas with a thunderous body slam that shakes the ring and leaves the heel writhing in pain.
Gorilla Press
Your opponent's next move loses 35% Aerial.
Big Boot
Your opponent's next move loses 35% Speed.
Power Ball hoists the struggling Debt Collector high overhead in a devastating gorilla press, holding the heel aloft with raw power as the crowd roars its approval. With Debt Collector helplessly suspended above, Power Ball military presses once, twice, showcasing incredible strength before launching the villain crashing down to the canvas, where Debt Collector writhes in pain from the thunderous impact.
Belly-to-Belly Suplex
If your last move was Grapple, this gains +30% Grapple.
Spinning Backfist
Your next move gains between +5% and +40% Brawl.
Power Ball locks up with Debt Collector, expertly controlling the clinch with technical precision before explosively arching backward and launching the protesting heel overhead with a textbook belly-to-belly suplex that sends Debt Collector crashing hard into the canvas, drawing roaring approval from the crowd as Power Ball maintains wrist control throughout the throw.
Headbutt
Dropkick
Debt Collector springs off the second rope with surprising elevation, launching both boots into Power Ball's chest with a picture-perfect dropkick that sends the beloved competitor crashing hard into the corner turnbuckles, drawing loud boos as Debt Collector smirks at the jeering crowd.
Spinebuster
If your opponent has more Power, this gains +50% Power.
Shooting Star Press
Your next move gains +45% Aerial.
Debt Collector scales the turnbuckle as the exhausted Power Ball lies vulnerable, launching into a breathtaking Shooting Star Press that defies gravity before crashing down with pinpoint precision, the arena erupting in boos as the heel's athletic prowess devastates the beloved hero.
Torture Rack
Your opponent's next move loses 35% Speed and Aerial.
Surfboard Stretch
Your opponent's next move loses 35% Power and Grapple.
Debt Collector hooks the exhausted Power Ball's arms from behind, plants both knees into the spine, and wrenches back with vicious intent, stretching the fatigued challenger across their shins in a brutal surfboard. The crowd erupts in boos as Debt Collector cranks harder, showcasing the helpless Power Ball to all four sides of the arena.
Vertical Suplex
Diving Headbutt
If your opponent has more Aerial, this gains +50% Aerial.
Power Ball digs deep into their reserves and hoists the defiant Debt Collector skyward, holding them inverted as the crowd roars with approval. After an agonizing vertical stall that showcases incredible strength despite late-match exhaustion, Power Ball drops backward with devastating impact, driving Debt Collector skull-first into the canvas with authority.
Power Ball catches Debt Collector flush with Lucky Numbers, the devastating strike connecting perfectly as the crowd erupts. Debt Collector crumples to the canvas, unconscious before hitting the mat, while Power Ball stands victorious as the referee counts three.