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Mar 0001

Early

Backdrop Suplex


grapple 100%
Early

Kicks


speed 100%
70 23

Giant Colossus hooks Jason Smith's arm and expertly bridges backward, executing a textbook backdrop suplex with precise technical form that demonstrates pure wrestling fundamentals, drawing appreciative applause from the crowd as both competitors show mutual respect in this early exchange of grappling excellence.


Early

Kicks


speed 100%
Early

Crossbody


aerial 100%
63 65

Jason Smith sprints to the ropes with electric energy, rebounding with perfect timing before launching into a picture-perfect crossbody that catches Giant Colossus flush across the chest, driving both competitors to the mat as the capacity crowd erupts in appreciation of the athletic display.


Early

Punches


brawl 100%
Early

Punches


brawl 100%
38 65

Jason Smith fires off a quick succession of right hands that snap Giant Colossus's head back, the crowd roaring their approval as both competitors test each other early. Giant Colossus stumbles into the ropes from the flurry, clearly caught off-guard by the aggressive start, while Jason Smith backs off respectfully, having made their point.


Mid

Dropkick


aerial 125%
Mid

Power Slam


power 125%
24 48

Jason Smith catches Giant Colossus charging in and scoops them up with impressive strength, holding them high overhead for a moment before driving them down with a thunderous power slam that shakes the ring. The crowd erupts in appreciation as Jason Smith hooks the leg, both competitors earning respect in this hard-fought contest.


Mid

Headbutt


brawl 125%
Mid

Corner Splash


speed 125%
48 29

Giant Colossus grits their teeth and fires a desperation headbutt that catches Jason Smith flush on the bridge of the nose, staggering them backward as the crowd gasps at the unexpected roughhouse tactic. Both warriors shake off the cobwebs, the impact clearly felt by each competitor in this hard-fought contest.


Mid

Boston Crab


grapple 125%
Mid

Headbutt


brawl 125%
88 81

Giant Colossus expertly hooks Jason Smith's legs and flips him onto his stomach, stepping through with technical precision to apply the Boston Crab. The crowd applauds the textbook execution as Giant Colossus sits back deep, arching Jason Smith's spine while maintaining perfect grappling fundamentals in the center of the ring.


Late

Lariat


brawl 150%
Late

Lariat


brawl 150%
57 98

Jason Smith charges across the ring with desperation etched on his exhausted face, swinging his arm with every ounce of remaining strength into a thunderous lariat that catches Giant Colossus flush across the chest, the impact echoing throughout the arena as both warriors collapse to the canvas while the crowd erupts in appreciation of their incredible effort.


Late

Super Kick


speed 150%
Late

Super Kick


speed 150%
95 35

Giant Colossus suddenly springs forward with explosive quickness, their leg whipping up in a blur as the super kick connects flush with Jason Smith's jaw, the crack echoing through the arena as the crowd erupts in appreciation for the lightning-fast strike that sends Jason Smith crashing to the mat.


Late

Top Rope Splash


aerial 150%
Late

Top Rope Splash


aerial 150%
29 98

Jason Smith ascends to the top turnbuckle, the exhausted crowd rising to their feet as he steadies himself. With Giant Colossus prone on the canvas, Jason Smith leaps gracefully through the air, rotating his body before crashing down chest-first across his opponent. The impact echoes through the arena as both competitors lay spent, the audience roaring in appreciation of the high-risk maneuver.

Jason Smith hoists Giant Colossus onto their shoulders, the crowd rising to their feet in anticipation. With a mighty roar, Jason Smith drives Giant Colossus down with Rampage, the impact shaking the ring as the arena erupts in thunderous applause for both competitors.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, and guide them through feuds, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring and perform in feud angles. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Feuds and Heat

Once signed, wrestlers can feud with others in the promotion to build Heat. Heat increases the likelihood that two wrestlers will be booked against each other at the next event. Over time, Heat fades and may be less effective in certain situations. Wrestlers can only feud with opponents within 12 ranks above or below their current rank.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Heat between the two wrestlers resets to zero. Both wrestlers gain experience, and if they've earned enough, they level up.