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Aug 0001

Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

Early

Kicks


speed 100%
67 65

Lil Pigu ducks under a lock-up attempt and slides between Strong Carl's legs with lightning quickness, hooking the legs and rolling backwards into a textbook sunset flip! The crowd roars their approval as Lil Pigu stacks Strong Carl's shoulders to the mat, the sudden reversal catching both competitors off-guard in this evenly-matched contest.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Backdrop Suplex


grapple 100%
67 70

Strong Carl locks in a textbook waistlock and executes a picture-perfect backdrop suplex, lifting Lil Pigu up and over with technical precision before planting them flat on the mat. The crowd applauds the clean execution as both competitors show mutual respect in this early exchange of pure wrestling skill.


Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

61 63

Strong Carl smoothly transitions behind Lil Pigu and expertly wrenches the arm into a tight hammerlock, applying precise technical pressure on the shoulder joint. Lil Pigu grimaces and searches for an escape as the crowd appreciates the clean grappling display, with Strong Carl maintaining perfect control and leverage while keeping the hold locked in with textbook execution.


Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

aerial -15%
Added by Hammerlock
Mid

Power Slam


power 125%
power -15%
Added by Hurricanrana
75 19

Lil Pigu leaps onto Strong Carl's shoulders with incredible athleticism, wrapping their legs tight before rotating backward in a picture-perfect Frankensteiner that sends Strong Carl flipping head-over-heels across the canvas. The crowd erupts as Lil Pigu demonstrates their high-flying prowess, while Strong Carl writhes on the mat clutching their neck.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial +30%
Added by Frankensteiner
Mid

Boston Crab


grapple 125%
99 88

Lil Pigu ascends to the top turnbuckle as the crowd roars in anticipation, launching into a picture-perfect diving forearm that connects flush with Strong Carl's jaw, sending him crashing to the canvas as both competitors demonstrate their aerial mastery in this hard-fought contest.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
Mid

Dropkick


aerial 125%
79 49

Lil Pigu explodes with lightning-quick rotation, their boot cracking against Strong Carl's jaw with pinpoint precision as the crowd roars in appreciation of the incredible athletic display, sending Strong Carl stumbling backward into the ropes.


Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

speed +5%
Added by Snap Suplex
Late

DDT


grapple 150%
104 105

Strong Carl hooks Lil Pigu's head with technical precision, maintaining perfect body positioning before dropping backward and driving Lil Pigu's skull into the canvas with a textbook DDT. The crowd roars in appreciation as Strong Carl floats over for the cover, both competitors showing mutual respect despite the devastating impact of the crisp, fundamentally-sound maneuver.


Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +5%
Added by Snap Suplex
Late

Super Kick


speed 150%
89 98

Strong Carl suddenly springs forward with explosive quickness, their leg whipping up in a blur as the super kick connects flush with Lil Pigu's jaw, the crack echoing through the arena as the crowd erupts in appreciation for the lightning-fast strike that sends Lil Pigu crashing to the mat.


Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

Late

Top Rope Splash


aerial 150%
85 59

Lil Pigu scales the turnbuckles with determination, the exhausted crowd rising to their feet as he measures the fallen Strong Carl. Launching himself through the air with reckless abandon, he crashes down with a devastating diving headbutt that connects flush, drawing a collective gasp from the audience who appreciate the high-risk sacrifice both competitors are enduring in this hard-fought contest.

Lil Pigu ascends to the top turnbuckle as the crowd roars, leaping gracefully through the air to connect with 450 Pigu Slam flush on Strong Carl, who crashes hard into the canvas and lies motionless as the referee counts three.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, and guide them through feuds, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring and perform in feud angles. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Feuds and Heat

Once signed, wrestlers can feud with others in the promotion to build Heat. Heat increases the likelihood that two wrestlers will be booked against each other at the next event. Over time, Heat fades and may be less effective in certain situations. Wrestlers can only feud with opponents within 12 ranks above or below their current rank.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Heat between the two wrestlers resets to zero. Both wrestlers gain experience, and if they've earned enough, they level up.