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Dec 0007

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

81 90

FLYIN’ BRIAN launches into a picture-perfect hurricanrana, using Flyin BrianPerez's momentum against them with breathtaking aerial prowess, spiking the crowd favorite headfirst into the canvas as boos rain down from the disgusted audience watching this display of underhanded athleticism.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

power -15%
Added by Hurricanrana
81 67

Flyin BrianPerez explodes out of nowhere, catching FLYIN’ BRIAN by surprise with lightning-quick reflexes as they hook the heel's head and sprint forward, driving them face-first into the canvas with a swift bulldog that draws a roar of approval from the capacity crowd.


Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

speed -15%
Added by Shoulder Tackle
aerial -15%
Added by Shoulder Tackle
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

63 72

FLYIN’ BRIAN slithers behind Flyin BrianPerez and viciously wrenches the arm into a tight hammerlock, twisting with technical precision while trash-talking the crowd. The heel methodically cranks the hold, drawing boos as Flyin BrianPerez grimaces in pain, trapped in the early technical assault.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial -15%
Added by Hammerlock
aerial +15%
Added by Sunset Flip
Mid

Dropkick


aerial 125%
103 125

FLYIN’ BRIAN springs off the middle rope with stunning elevation, rotating perfectly in mid-air before driving both boots squarely into Flyin BrianPerez's jaw, sending the fan favorite crashing hard to the canvas as the crowd erupts in disapproving boos at the heel's precise aerial assault.


Mid

Corner Splash


speed 125%
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

grapple -35%
Added by Diving Forearm
113 87

Flyin BrianPerez charges across the ring with lightning speed, catching FLYIN’ BRIAN off-guard in the corner before unleashing a thunderous splash that crushes the air from their opponent's lungs. The crowd erupts as FLYIN’ BRIAN crumples to the mat, clutching their ribs while Flyin BrianPerez feeds off the roaring approval.


Mid

Dropkick


aerial 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial +30%
Added by Frankensteiner
113 145

FLYIN’ BRIAN scales the turnbuckle while Flyin BrianPerez struggles to his feet, then launches into a picture-perfect diving forearm that crashes into the fan favorite's jaw, drawing loud boos as Flyin BrianPerez crumples to the canvas from the opportunistic aerial assault.


Late

Surfboard Stretch


aerial 80%
speed 35%
brawl 35%

Your opponent's next move loses 35% Power and Grapple.

Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

116 100

Flyin BrianPerez scales the turnbuckles with the crowd roaring, leaping backwards to catch FLYIN’ BRIAN's arms while planting both feet into the heel's back, wrenching the submission hold with aerial precision as FLYIN’ BRIAN screams in agony, unable to escape the torturous stretch.


Late

Top Rope Splash


aerial 150%
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

135 125

Flyin BrianPerez ascends to the top turnbuckle as the exhausted FLYIN’ BRIAN writhes below, then launches into a picture-perfect splash from the heavens, crashing down with full body impact as the crowd erupts in thunderous approval while FLYIN’ BRIAN convulses from the devastating high-flying assault.


Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

aerial +50%
Added by Diving Headbutt
Late

Top Rope Splash


aerial 150%
158 150

Flyin BrianPerez ascends to the top turnbuckle, the exhausted crowd rising to their feet as he measures the downed FLYIN’ BRIAN. With unwavering resolve despite his fatigue, he launches himself through the air, crashing his skull into FLYIN’ BRIAN's chest with a devastating headbutt that echoes throughout the arena, drawing thunderous approval as the heel writhes in agony.

Flyin BrianPerez scales the turnbuckle as the crowd roars, measuring FLYIN’ BRIAN below. With perfect timing, Flyin BrianPerez launches into the air and connects with Death from Above, crashing down onto FLYIN’ BRIAN with devastating impact. The arena explodes as FLYIN’ BRIAN lies motionless, and the referee counts three.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.