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Aug 0006

Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

Early

Body Slam


power 100%
86 90

William King hooks Flyin BrianPerez in a tight grip, using their fresh power advantage to hoist the fan favorite high overhead before driving them brutally into the canvas with a thunderous body slam that echoes throughout the arena, drawing boos from the disgusted crowd as Flyin BrianPerez writhes in pain.


Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

aerial +15%
Added by Sunset Flip
Early

Kicks


speed 100%
91 85

Flyin BrianPerez springs off the ropes with lightning speed, leaping high to catch William King's head between their thighs before spinning through the air in a dazzling rotation that sends the villain flipping head-over-heels across the canvas, the crowd erupting in thunderous approval as William King crashes hard onto their back.


Early

Kicks


speed 100%
Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

power -15%
Added by Hurricanrana
86 68

Flyin BrianPerez unleashes a lightning-quick flurry of rapid-fire kicks to William King's legs and midsection, the speed forcing the heel to backpedal defensively as the crowd roars its approval, each strike landing clean before William King can mount any counter.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed -15%
Added by Shoulder Tackle
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

86 98

William King explodes with lightning-quick rotation, their heel cracking viciously across Flyin BrianPerez's jaw before the hero can react, sending them sprawling to the canvas as jeers rain down from the disgusted crowd.


Mid

Dropkick


aerial 125%
Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

power -35%
Added by Spinning Heel Kick
109 72

Flyin BrianPerez springs off the ropes with lightning precision, launching into a picture-perfect dropkick that catches William King square in the chest, sending the heel crashing hard into the turnbuckles as the crowd erupts in approval of the high-flying justice.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial -35%
Added by Gorilla Press
Mid

Power Slam


power 125%
70 113

William King catches the charging Flyin BrianPerez mid-ring, hoisting them high overhead with a show of raw strength before driving them brutally into the canvas with a thunderous power slam that shakes the ring, drawing venomous boos as William King flexes over the crumpled hero.


Late

Surfboard Stretch


aerial 80%
speed 35%
brawl 35%

Your opponent's next move loses 35% Power and Grapple.

Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

112 113

William King catches the exhausted Flyin BrianPerez charging in, hoisting them up with ruthless power before driving them spine-first into the canvas with a thunderous spinebuster that shakes the ring. The sickening thud echoes throughout the arena as Flyin BrianPerez writhes in agony, clutching their lower back while the crowd erupts in boos at the devastating display of raw force.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

Powerbomb


power 130%

Your next move gains +60% Power.

power -35%
Added by Surfboard Stretch
113 86

Flyin BrianPerez scales the top turnbuckle as the exhausted William King lies prone, the crowd roaring in anticipation. With incredible grace despite fatigue, Flyin BrianPerez backflips through the air, rotating perfectly before crashing down across William King's chest with the spectacular Shooting Star Press, driving every ounce of remaining energy into the high-risk maneuver as the arena explodes.


Late

Top Rope Splash


aerial 150%
aerial +45%
Added by Shooting Star Press
Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

power +60%
Added by Powerbomb
170 183

William King viciously wrenches back on the Camel Clutch, sitting deep on Flyin BrianPerez's spine as the exhausted hero writhes in agony. The technical precision is undeniable as William King hooks the chin perfectly, bending Flyin BrianPerez backward while the crowd boos mercilessly, watching their champion fade.

William King hoists Flyin BrianPerez high overhead with a sinister grin, then drives them brutally into the canvas with the devastating Warcry, planting the fan favorite with sickening force as the crowd erupts in boos and Flyin BrianPerez lies motionless.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.