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Sep 0009

Early

Kicks


speed 100%
Early

Crossbody


aerial 100%
91 90

Flyin BrianPerez unleashes a lightning-quick flurry of kicks, the rapid-fire strikes snapping against Crush's midsection and thighs with precision speed that draws an appreciative roar from the crowd as Crush staggers backward.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

82 91

Crush locks in a textbook collar-and-elbow tie-up, smoothly transitioning into a front facelock before snapping Flyin BrianPerez overhead with a crisp vertical suplex that demonstrates pure technical prowess, drawing respectful applause from the capacity crowd as both competitors show mutual respect in this early exchange.


Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

91 90

Flyin BrianPerez ducks under Crush's collar-and-elbow attempt and swiftly rolls between their legs, using lightning-quick agility to hook the arms and flip Crush backwards into a pinning combination as the crowd roars its approval for the technical athleticism on display.


Mid

Corner Splash


speed 125%
Mid

Dropkick


aerial 125%
114 113

Flyin BrianPerez charges across the ring with blistering speed, closing the distance in a heartbeat before crushing Crush against the turnbuckles with a thunderous corner splash that draws an appreciative roar from the crowd witnessing this hard-hitting display of athletic competition.


Mid

Dropkick


aerial 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

115 103

Flyin BrianPerez launches skyward with picture-perfect form, both boots connecting squarely with Crush's chest in a textbook dropkick that sends them crashing to the canvas. The crowd roars its approval as Flyin BrianPerez kips up smoothly, the aerial precision earning respect from both Crush and the appreciative fans.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

105 118

Crush springs off the middle rope with athletic precision, catching Flyin BrianPerez's head between their legs in mid-flight and whipping them overhead with a picture-perfect Frankensteiner that sends Flyin BrianPerez somersaulting across the ring as the crowd erupts in appreciation of the spectacular maneuver.


Late

Top Rope Splash


aerial 150%
Late

DDT


grapple 150%
138 150

Crush hooks Flyin BrianPerez's head with technical precision, drops back with textbook form, and drives Flyin BrianPerez's skull into the canvas with a perfectly executed DDT that draws an appreciative roar from the crowd as both competitors show mutual respect in this hard-fought contest.


Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

Late

Top Rope Splash


aerial 150%
115 135

Crush ascends to the top turnbuckle, the exhausted crowd rising to their feet as he steadies himself. With Flyin BrianPerez prone on the canvas, Crush leaps gracefully through the air, rotating his body before crashing down chest-first across his opponent. The impact echoes through the arena as both competitors lay spent, the audience roaring in appreciation of the high-risk maneuver.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

speed +5%
Added by Snap Suplex
120 130

Crush swiftly spins Flyin BrianPerez over with lightning-quick precision, stepping through the legs and cinching in the Sharpshooter as the crowd roars in appreciation. Flyin BrianPerez struggles valiantly but can't escape the expertly applied hold, finally tapping out as both competitors earn a standing ovation.

Crush hoists Flyin BrianPerez up with respect but determination, delivering Apex with devastating precision that sends Flyin BrianPerez crashing to the mat in a heap. The crowd erupts in respectful applause as Crush covers for the three-count victory.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.