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Jan 0013

Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Backdrop Suplex


grapple 100%
87 92

THE BODY clinches Flyin BrianPerez from behind with technical precision, expertly hooking both arms under for perfect leverage before snapping backwards with textbook form, driving Flyin BrianPerez overhead and planting shoulders-first into the canvas with a crisp backdrop suplex that draws immediate boos from the crowd as the heel grins wickedly at the early statement.


Early

Kicks


speed 100%
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

97 90

Flyin BrianPerez unleashes a lightning-quick flurry of rapid-fire kicks to THE BODY's legs and midsection, the speed forcing the heel to backpedal defensively as the crowd roars its approval, each strike landing clean before THE BODY can mount any counter.


Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

97 92

Flyin BrianPerez ducks under THE BODY's lockup attempt and uses lightning-quick footwork to slide between their legs, hooking the heel's knees and rolling them backwards into a picture-perfect sunset flip pinning combination as the crowd roars its approval for the early counter.


Mid

Dropkick


aerial 125%
aerial +15%
Added by Sunset Flip
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

aerial +15%
Added by Sunset Flip
136 136

THE BODY springs off the ropes with lightning precision, launching into a picture-perfect dropkick that catches Flyin BrianPerez square in the chest, sending the heel crashing hard into the turnbuckles as the crowd erupts in approval of the high-flying justice.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

Mid

Dropkick


aerial 125%
aerial +30%
Added by Frankensteiner
112 155

THE BODY springs off the second rope with surprising elevation, launching both boots into Flyin BrianPerez's chest with a picture-perfect dropkick that sends the beloved competitor crashing hard into the corner turnbuckles, drawing loud boos as THE BODY smirks at the jeering crowd.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

112 115

THE BODY scales the turnbuckle while Flyin BrianPerez struggles to his feet, then launches into a picture-perfect diving forearm that crashes into the fan favorite's jaw, drawing loud boos as Flyin BrianPerez crumples to the canvas from the opportunistic aerial assault.


Late

Surfboard Stretch


aerial 80%
speed 35%
brawl 35%

Your opponent's next move loses 35% Power and Grapple.

Late

Super Kick


speed 150%
124 132

THE BODY feigns a leg injury to lure in the sympathetic Flyin BrianPerez, then explodes with lightning-quick precision, his boot smashing into Flyin BrianPerez's jaw with a devastating Super Kick that echoes throughout the arena as the crowd erupts in boos at the despicable tactic.


Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

aerial +50%
Added by Diving Headbutt
Late

Top Rope Splash


aerial 150%
170 150

Flyin BrianPerez ascends to the top turnbuckle, the exhausted crowd rising to their feet as he measures the downed THE BODY. With unwavering resolve despite his fatigue, he launches himself through the air, crashing his skull into THE BODY's chest with a devastating headbutt that echoes throughout the arena, drawing thunderous approval as the heel writhes in agony.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

126 114

Flyin BrianPerez scales the top turnbuckle as the exhausted THE BODY lies prone, the crowd roaring in anticipation. With incredible grace despite fatigue, Flyin BrianPerez backflips through the air, rotating perfectly before crashing down across THE BODY's chest with the spectacular Shooting Star Press, driving every ounce of remaining energy into the high-risk maneuver as the arena explodes.

Flyin BrianPerez and THE BODY collide mid-ring with simultaneous attempts, the impact sending both crashing to the canvas in a tangled heap. Neither moves as the referee counts, the arena frozen in stunned silence watching two warriors down and motionless.

Draw Draw
4 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.