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Sep 0002

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

Early

Punches


brawl 100%
72 69

Mr D charges across the ring with malicious intent, building momentum before driving their shoulder like a battering ram into Paco Guerrero Jr's chest, sending them crashing hard to the mat. The sickening thud echoes through the arena as the crowd jeers both competitors, with Paco Guerrero Jr clutching their sternum while Mr D sneers confidently, asserting early dominance through sheer brutal power.


Early

Punches


brawl 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

76 62

Mr D corners Paco Guerrero Jr against the ropes and unleashes a vicious flurry of closed-fist punches, forcing the referee to issue warnings as the crowd boos the blatant rule-breaking, with Paco Guerrero Jr covering up defensively before slumping to the canvas.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

49 63

Paco Guerrero Jr catches Mr D off-guard with a sudden bearhug, wrapping their arms tight and squeezing viciously while trash-talking. The crowd boos as Paco Guerrero Jr uses their fresh energy to apply brutal pressure, refusing to release the hold despite Mr D's struggles, grinding down their rival with pure aggression.


Mid

Headbutt


brawl 125%
brawl +11%
Added by Running Knee
Mid

Headbutt


brawl 125%
103 86

Mr D rakes Paco Guerrero Jr's eyes to distract the referee, then viciously cracks a brutal headbutt square into Paco Guerrero Jr's face, sending him staggering backward into the ropes as the crowd boos both competitors' underhanded tactics.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

45 60

Paco Guerrero Jr methodically twists Mr D's arm with precise technical cruelty, wrenching the shoulder joint at a punishing angle while the crowd boos both competitors. The calculated submission hold showcases Paco Guerrero Jr's superior grappling expertise as Mr D grimaces in pain, trapped in the unforgiving hold.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

brawl -35%
Added by Arm Wringer
grapple +30%
Added by Belly-to-Belly Suplex
39 65

Paco Guerrero Jr clinches Mr D in a tight waistlock, wrenching viciously before hoisting them overhead with precise technique and slamming them brutally to the canvas with the belly-to-belly suplex. The crowd jeers both competitors as Paco Guerrero Jr maintains the aggressive advantage, leaving Mr D clutching their back in pain.


Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

95 81

Mr D winds up and throws a wild, closed-fist haymaker that connects brutally with Paco Guerrero Jr's jaw, the sickening thud echoing through the arena as the exhausted Paco Guerrero Jr crumples to the canvas. The referee threatens disqualification while both men gasp for air, but the boos rain down as Mr D stands over the fallen opponent.


Late

Spinebuster


power 125%

If your opponent has more Power, this gains +50% Power.

Late

Haymaker


brawl 125%

If your opponent has more Brawl, this gains +50% Brawl.

brawl +50%
Added by Haymaker
100 121

Paco Guerrero Jr loads up and throws a vicious haymaker that catches the exhausted Mr D flush on the jaw, dropping them to the canvas in a heap as the crowd boos the brutal, late-match street fight tactics from both competitors.


Late

Torture Rack


power 80%
grapple 35%
brawl 35%

Your opponent's next move loses 35% Speed and Aerial.

Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

104 65

Mr D hoists the battered Paco Guerrero Jr across their shoulders, wrenching back viciously on the torture rack as the crowd boos both competitors. Mr D parades around the ring with sadistic pleasure, bending Paco Guerrero Jr's spine mercilessly until their opponent's agonized screams fill the arena before finally dropping them in a heap.

Mr D connects with a devastating Fracture, the strike landing flush as Paco Guerrero Jr crumples to the canvas in a heap. The crowd boos as Mr D stands over the motionless body, smirking with vicious satisfaction at their fallen rival.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.