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Nov 0003

Early

Body Slam


power 100%
Early

Kicks


speed 100%
29 65

Ox Ozford unleashes a lightning-quick barrage of stiff kicks to Grand Crusher's legs and midsection, each strike snapping with vicious precision as the crowd boos both competitors, leaving Grand Crusher staggered and grimacing against the ropes.


Early

Kicks


speed 100%
Early

Body Slam


power 100%
49 47

Grand Crusher unleashes a lightning-quick flurry of stiff kicks to Ox Ozford's legs and midsection, each strike snapping with rapid-fire precision as the crowd boos both competitors, with Ox Ozford buckling backward against the ropes from the sudden assault.


Early

Punches


brawl 100%
Early

Punches


brawl 100%
44 49

Ox Ozford corners Grand Crusher against the ropes and unleashes a vicious flurry of closed-fist punches, forcing the referee to issue warnings as the crowd boos the blatant rule-breaking, with Grand Crusher covering up defensively before slumping to the canvas.


Mid

Headbutt


brawl 125%
Mid

Headbutt


brawl 125%
55 61

Ox Ozford grabs Grand Crusher by the hair and viciously drives their forehead into Grand Crusher's face with a brutal headbutt, the sickening crack echoing through the arena as Grand Crusher staggers backward, dazed and disoriented, while the crowd boos both competitors' blatant disregard for the rules.


Mid

Corner Splash


speed 125%
Mid

Corner Splash


speed 125%
61 81

Ox Ozford charges across the ring with explosive quickness, catching Grand Crusher off-guard in the corner and crushing them with a lightning-fast splash that drives the air from their lungs, as the crowd boos both competitors with equal disdain.


Mid

Boston Crab


grapple 125%
Mid

Power Slam


power 125%
75 59

Grand Crusher methodically wrenches back on Ox Ozford's legs, applying a textbook Boston Crab with surgical precision while Ox Ozford claws desperately at the mat. The technically superior heel cranks the hold deeper, refusing to release as the crowd boos both competitors, with Ox Ozford's face contorting in agony.


Late

Vertical Suplex


power 150%
Late

Vertical Suplex


power 150%
44 71

Ox Ozford brutally hoists the exhausted Grand Crusher overhead, holding him suspended for several agonizing seconds before driving him spine-first into the canvas with a devastating vertical suplex. The impact echoes throughout the arena as both heels draw jeers, Ox Ozford rolling away clutching his back while Grand Crusher writhes in agony.

Ox Ozford wrenches back on the Ox Box, cranking Grand Crusher's joints at a sickening angle as the arena erupts in boos. Grand Crusher flails desperately, but Ox Ozford applies even more pressure, forcing a violent tap out that seals the ruthless victory.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.