← Back to history

Dec 0002

Early

Kicks


speed 100%
Early

Body Slam


power 100%
49 45

Grand Crusher unleashes a lightning-quick flurry of rapid-fire kicks to Andrew Flores's legs and midsection, the sharp strikes echoing through the arena as the crowd boos the cheap tactics. Andrew Flores staggers backward, unable to counter the blistering speed, clutching his ribs as Grand Crusher smirks arrogantly.


Early

Backdrop Suplex


grapple 100%
Early

Backdrop Suplex


grapple 100%
60 48

Grand Crusher cinches in a tight waistlock and executes a textbook backdrop suplex, arching back with technical precision to dump Andrew Flores squarely on their shoulders. The heel smirks at the booing crowd while maintaining wrist control, transitioning smoothly into a grounded position as the face grimaces from the impact.


Early

Body Slam


power 100%
Early

Kicks


speed 100%
29 65

Andrew Flores unleashes a lightning-fast flurry of kicks, striking Grand Crusher's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Mid

Boston Crab


grapple 125%
Mid

Power Slam


power 125%
75 56

Grand Crusher methodically traps Andrew Flores's legs, flipping them over with cruel precision into a textbook Boston Crab, leaning back with technical malice as the crowd boos the submission hold. Andrew Flores grimaces in agony, clawing desperately toward the ropes while Grand Crusher wrenches the hold deeper, displaying masterful grappling control that has the face competitor trapped center-ring.


Mid

Power Slam


power 125%
Mid

Boston Crab


grapple 125%
36 60

Andrew Flores expertly flips Grand Crusher onto their stomach, stepping through and sitting back deep into a textbook Boston Crab as the crowd roars its approval. Grand Crusher writhes in agony, clawing desperately at the canvas while Andrew Flores maintains perfect technical form, wrenching back with precision to maximize the pressure on the lower back and legs.


Mid

Corner Splash


speed 125%
Mid

Dropkick


aerial 125%
61 30

Grand Crusher whips Andrew Flores hard into the turnbuckles, then explodes across the ring with surprising quickness, crushing the fan favorite with a devastating corner splash that draws venomous boos from the capacity crowd as Andrew Flores crumples to the canvas.


Late

Lariat


brawl 150%
Late

DDT


grapple 150%
66 72

Andrew Flores locks in the front facelock with technical precision, plants their feet, and drops backward, driving Grand Crusher's skull into the canvas with a picture-perfect DDT that sends the crowd into a frenzy as the heel crumples to the mat.


Late

Super Kick


speed 150%
Late

Super Kick


speed 150%
74 98

Andrew Flores tunes up the band in the corner as the crowd roars, stalking the staggering Grand Crusher who turns around right into a lightning-quick Super Kick that cracks across the jaw! The impact echoes through the arena as Grand Crusher crumples to the mat, and the fans explode in celebration of the perfectly-timed strike of justice.


Late

DDT


grapple 150%
Late

Top Rope Splash


aerial 150%
90 36

Grand Crusher hooks Andrew Flores's head with calculated precision, wrenching the hold tighter as the exhausted fan-favorite struggles to counter. With textbook technique, the heel drops straight down, drilling Andrew Flores's skull into the canvas with a perfectly executed DDT that draws venomous boos from the capacity crowd.

Grand Crusher wrenches back on Swift Reign, applying maximum torque as Andrew Flores writhes in agony, refusing to submit until consciousness fades and the referee calls for the bell, the heel celebrating with sadistic satisfaction while the crowd erupts in furious boos.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.