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Nov 0004

Early

Punches


brawl 100%
Early

Crossbody


aerial 100%
44 45

Dennis 4x4Garcia sprints off the ropes with explosive momentum, launching into a picture-perfect crossbody that catches Grand Crusher square in the chest, sending the heel crashing to the mat as the crowd erupts in approval of the high-flying offense.


Early

Kicks


speed 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

49 49

Dennis 4x4Garcia unleashes a lightning-quick flurry of rapid-fire kicks to Grand Crusher's legs and midsection, the sharp strikes echoing through the arena as the crowd boos the cheap tactics. Grand Crusher staggers backward, unable to counter the blistering speed, clutching his ribs as Dennis 4x4Garcia smirks arrogantly.


Early

Body Slam


power 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

29 59

Dennis 4x4Garcia unleashes a blistering series of forearm strikes, backing Grand Crusher into the corner with raw aggression as the crowd roars its approval. The face connects with rapid-fire blows, each shot snapping the heel's head back, until Grand Crusher slumps against the turnbuckles, overwhelmed by the relentless striking assault.


Mid

Power Slam


power 125%
Mid

Dropkick


aerial 125%
36 56

Dennis 4x4Garcia launches himself skyward with incredible elevation, his boots connecting perfectly with Grand Crusher's jaw in a picture-perfect dropkick that sends the villain crashing to the canvas. The crowd erupts as Grand Crusher clutches his face in pain, rolling toward the ropes while Dennis 4x4Garcia kips up to his feet.


Mid

Boston Crab


grapple 125%
Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

75 73

Grand Crusher methodically traps Dennis 4x4Garcia's legs, flipping them over with cruel precision into a textbook Boston Crab, leaning back with technical malice as the crowd boos the submission hold. Dennis 4x4Garcia grimaces in agony, clawing desperately toward the ropes while Grand Crusher wrenches the hold deeper, displaying masterful grappling control that has the face competitor trapped center-ring.


Mid

Headbutt


brawl 125%
Mid

Headbutt


brawl 125%
55 81

Dennis 4x4Garcia has had enough of Grand Crusher's dirty tactics and fires back with a vicious headbutt that sends the villain staggering backward into the ropes, drawing a roar of approval from the crowd as Grand Crusher clutches their forehead in pain.


Late

Super Kick


speed 150%
Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

74 85

Dennis 4x4Garcia spins with desperate fury, their arm extended like a battle-worn weapon, and connects with a thunderous discus clothesline that nearly decapitates Grand Crusher, sending the cowardly heel flipping inside-out to the canvas. The exhausted crowd erupts as Dennis 4x4Garcia stands over their fallen opponent, justice finally delivered through sheer grit and determination.

Dennis 4x4Garcia scales the turnbuckle as the crowd roars, measuring Grand Crusher below. With perfect timing, Dennis 4x4Garcia launches into the air and connects with Knightfall, crashing down onto Grand Crusher with devastating impact. The arena explodes as Grand Crusher lies motionless, and the referee counts three.

Loser Winner
1 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.