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Jul 0002

Early

Backdrop Suplex


grapple 100%
Early

Punches


brawl 100%
48 39

Monopoly-Man locks in a tight waistlock, demonstrating technical precision as they arch back and launch Mark Torres overhead with a textbook backdrop suplex. The heel crashes hard onto the mat, and the crowd roars its approval as Monopoly-Man maintains control with flawless grappling fundamentals.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Crossbody


aerial 100%
22 34

Mark Torres launches off the ropes with a picture-perfect crossbody, catching Monopoly-Man completely off-guard and driving him hard into the canvas. The crowd boos loudly as the cowardly heel takes advantage of Monopoly-Man's early match focus, crashing down with full aerial impact and immediately hooking the leg for a cover attempt.


Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

Early

Body Slam


power 100%
power -15%
Added by Bulldog
41 51

Mark Torres hooks Monopoly-Man in a tight grip, using their fresh power advantage to hoist the fan favorite high overhead before driving them brutally into the canvas with a thunderous body slam that echoes throughout the arena, drawing boos from the disgusted crowd as Monopoly-Man writhes in pain.


Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

Mid

Headbutt


brawl 125%
54 49

Monopoly-Man catches the charging Mark Torres and hoists them overhead with impressive strength, falling backwards while launching the heel across the ring with a thunderous fallaway slam. Mark Torres crashes hard into the canvas and rolls toward the ropes as the crowd roars its approval, Monopoly-Man kipping up to their feet with renewed energy.


Mid

Boston Crab


grapple 125%
Mid

Power Slam


power 125%
60 75

Mark Torres catches the charging Monopoly-Man mid-ring, hoisting them high overhead with a show of raw strength before driving them brutally into the canvas with a thunderous power slam that shakes the ring, drawing venomous boos as Mark Torres flexes over the crumpled hero.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

grapple +30%
Added by Belly-to-Belly Suplex
Mid

Corner Splash


speed 125%
72 51

Monopoly-Man catches Mark Torres attempting a cheap shot, expertly wrapping both arms around the midsection and demonstrating superior technical skill with a crisp belly-to-belly suplex that plants the villain hard on the canvas. The crowd roars its approval as Monopoly-Man maintains control, the perfectly executed grappling maneuver leaving Mark Torres gasping and clutching their back.


Late

Vertical Suplex


power 150%
Late

Vertical Suplex


power 150%
68 90

Mark Torres hoists the exhausted Monopoly-Man high overhead, holding him suspended for an agonizing eternity as the crowd boos mercilessly, then drives him down with brutal force into the canvas with a devastating vertical suplex that shakes the entire ring.


Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +50%
Added by Rolling Elbow
Late

Lariat


brawl 150%
42 59

Mark Torres viciously swings their arm like a steel bar across Monopoly-Man's throat, the brutal lariat turning the exhausted hero inside-out as the crowd erupts in boos, Monopoly-Man crashing hard to the mat clutching their neck while Mark Torres sneers with malicious satisfaction.

Mark Torres climbs to the top rope as Monopoly-Man struggles to their feet, then launches into the devastating Knightfall, crashing down with vicious impact that leaves Monopoly-Man motionless on the mat while the crowd erupts in boos at the heel's calculated brutality.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.