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Sep 0009

Early

Punches


brawl 100%
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

100 89

STICKY GREEN backs Bambino Gonzalez into the corner and unleashes a flurry of closed-fist punches, blatantly ignoring the referee's warnings as the crowd erupts in boos, each brutal strike snapping Bambino Gonzalez's head back before STICKY GREEN smirks at the jeering audience.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl -15%
Added by Bulldog
Early

Kicks


speed 100%
75 99

Bambino Gonzalez unleashes a lightning-fast flurry of kicks, targeting STICKY GREEN's legs and midsection with blinding speed, each strike landing with precision as the crowd roars its approval while the heel desperately tries to cover up and retreat.


Early

Backdrop Suplex


grapple 100%
Early

Backdrop Suplex


grapple 100%
grapple -15%
Added by Forearm Strikes
97 84

STICKY GREEN locks in a technically precise waistlock, wrenching Bambino Gonzalez off balance before executing a textbook backdrop suplex that sends the fan favorite crashing to the canvas. The heel smirks at the booing crowd while maintaining wrist control, demonstrating superior grappling fundamentals as Bambino Gonzalez grimaces from the impact.


Mid

Boston Crab


grapple 125%
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

121 114

STICKY GREEN wrenches back on the Boston Crab with technical precision, grinding Bambino Gonzalez's spine at a brutal angle while the crowd boos mercilessly. The heel ignores the referee's position checks, applying extra torque and sitting deeper to maximize Bambino Gonzalez's suffering, drawing anguished groans from the trapped babyface.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Corner Splash


speed 125%
112 124

Bambino Gonzalez charges across the ring with lightning speed, catching STICKY GREEN off-guard in the corner before unleashing a thunderous splash that crushes the air from their opponent's lungs. The crowd erupts as STICKY GREEN crumples to the mat, clutching their ribs while Bambino Gonzalez feeds off the roaring approval.


Mid

Headbutt


brawl 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

125 114

STICKY GREEN takes a cheap shot, stepping in close and cracking Bambino Gonzalez right between the eyes with a brutal headbutt that echoes through the arena. The crowd erupts in boos as Bambino Gonzalez staggers backward, momentarily dazed and clutching his forehead while STICKY GREEN smirks at the damage done.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

Late

DDT


grapple 150%
126 149

Bambino Gonzalez locks in the front facelock with technical precision, plants their feet, and drops backward, driving STICKY GREEN's skull into the canvas with a picture-perfect DDT that sends the crowd into a frenzy as the heel crumples to the mat.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple +50%
Added by Fisherman Suplex
Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
170 188

Bambino Gonzalez hooks both arms behind STICKY GREEN's back with technical precision, bridging flawlessly into a picture-perfect Dragon Suplex that plants the despised villain directly on his neck and shoulders, holding the pin attempt as the capacity crowd roars its approval for the masterful grappling display.


Late

Lariat


brawl 150%
Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

150 119

STICKY GREEN viciously swings a brutal lariat that nearly decapitates Bambino Gonzalez, the sickening impact echoing throughout the arena as the exhausted fan favorite crumples to the canvas. The heel sneers at the booing crowd while standing over the fallen wrestler, celebrating the devastating clothesline with malicious satisfaction.

STICKY GREEN wrenches back on Full Stop, applying maximum torque as Bambino Gonzalez writhes in agony, refusing to submit until consciousness fades and the referee calls for the bell, the heel celebrating with sadistic satisfaction while the crowd erupts in furious boos.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.