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Jun 0002

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

79 82

Aaron Garcia springs off the ropes with explosive momentum, launching into a picture-perfect running knee that crashes into STICKY GREEN's jaw, sending the cowardly heel sprawling to the canvas as the crowd erupts in approval of the high-flying strike.


Early

Punches


brawl 100%
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

brawl -15%
Added by Hammerlock
brawl +2%
Added by Running Knee
65 63

STICKY GREEN backs Aaron Garcia into the corner and unleashes a vicious barrage of closed-fist punches, blatantly ignoring the referee's warnings as the crowd erupts in boos, pummeling the fan-favorite with ruthless street-fight brutality until Aaron Garcia slumps against the turnbuckles.


Early

Backdrop Suplex


grapple 100%
grapple -15%
Added by Forearm Strikes
Early

Punches


brawl 100%
75 82

Aaron Garcia unloads with a flurry of right hands, backing STICKY GREEN into the corner as the crowd roars its approval. The rapid-fire punches snap the heel's head back with each connection, STICKY GREEN desperately covering up but unable to escape the relentless assault.


Mid

Boston Crab


grapple 125%
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

110 94

STICKY GREEN methodically wrenches back on the Boston Crab, applying textbook technical pressure as Aaron Garcia claws desperately toward the ropes. The heel leans back with surgical precision, sitting deep to maximize the torque on Aaron Garcia's spine while the crowd rallies behind the suffering babyface. STICKY GREEN smirks at the anguished cries, maintaining perfect form on the submission hold.


Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

grapple +30%
Added by Belly-to-Belly Suplex
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

125 94

STICKY GREEN locks in a clinch and viciously wrenches Aaron Garcia overhead with a textbook belly-to-belly suplex, the technical execution drawing boos as Aaron Garcia crashes hard into the canvas. STICKY GREEN smirks at the jeering crowd while Aaron Garcia writhes in pain, clutching their lower back.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

grapple -35%
Added by Diving Forearm
Mid

Headbutt


brawl 125%
70 103

Aaron Garcia has had enough of STICKY GREEN's dirty tactics and fires back with a vicious headbutt that sends the villain staggering backward into the ropes, drawing a roar of approval from the crowd as STICKY GREEN clutches their forehead in pain.


Late

Lariat


brawl 150%
Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

brawl -35%
Added by Arm Wringer
98 78

STICKY GREEN viciously swings their arm like a steel bar across Aaron Garcia's throat, the brutal lariat turning the exhausted hero inside-out as the crowd erupts in boos, Aaron Garcia crashing hard to the mat clutching their neck while STICKY GREEN sneers with malicious satisfaction.


Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

Late

Lariat


brawl 150%
brawl +24%
Added by Discus Clothesline
110 143

Aaron Garcia grits through exhaustion and unleashes a brutal lariat that nearly decapitates STICKY GREEN, the thunderous clothesline sending the heel spinning inside-out before crashing hard to the mat. The crowd erupts as Aaron Garcia stands over the fallen villain, fist still clenched from the devastating strike.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
Late

Top Rope Splash


aerial 150%
167 123

STICKY GREEN hooks both arms from behind, wrenching Aaron Garcia's exhausted body backward with precise technical control before bridging into a picture-perfect Dragon Suplex that plants the face firmly on their neck and shoulders, holding the bridge as the arena erupts in boos at the ruthless execution.

STICKY GREEN wrenches back on Full Stop, applying maximum torque as Aaron Garcia writhes in agony, refusing to submit until consciousness fades and the referee calls for the bell, the heel celebrating with sadistic satisfaction while the crowd erupts in furious boos.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.