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Apr 0005

Early

Kicks


speed 100%
Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

76 90

Hernandez Pigu ducks under George Jones's wild swing and uses explosive quickness to slide between their legs, hooking them with lightning-fast precision and rolling them backward into a tight pinning predicament as both competitors jockey for position early, the crowd booing the opportunistic maneuver from one villain to another.


Early

Punches


brawl 100%
Early

Crossbody


aerial 100%
aerial +15%
Added by Sunset Flip
16 103

Hernandez Pigu scales the turnbuckle and launches into a picture-perfect crossbody, crashing down onto George Jones with precision timing as the crowd boos the aerial display. George Jones crumples to the mat under the impact, gasping for air while Hernandez Pigu quickly rolls through and poses arrogantly over the fallen opponent.


Early

Body Slam


power 100%
Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

70 81

Hernandez Pigu suddenly shoves George Jones forward, snatching his head in a side headlock before sprinting toward the corner with surprising quickness, then leaps and drives George Jones's face violently into the canvas with a lightning-fast bulldog that draws boos from the crowd.


Mid

Corner Splash


speed 125%
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

95 103

Hernandez Pigu explodes with lightning-quick rotation, their heel cracking across George Jones's jaw with blinding speed, dropping their rival in a heap as the crowd boos the vicious strike between these two despised competitors.


Mid

Dropkick


aerial 125%
Mid

Dropkick


aerial 125%
95 113

Hernandez Pigu springs off the middle rope with a perfectly executed dropkick, both boots smashing into George Jones's jaw and sending them crashing backward into the turnbuckles as the crowd voices their displeasure at both competitors with resounding boos.

Hernandez Pigu scales the turnbuckle as the crowd boos mercilessly, launching into a picture-perfect Shooting Star Pigu that crashes down onto George Jones with devastating force. The impact flattens George Jones completely, and Hernandez Pigu hooks the leg for the three-count as the arena erupts in jeers.

Loser Winner
0 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.