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Dec 0003

Early

Crossbody


aerial 100%
Early

Crossbody


aerial 100%
30 40

Kokomo Joe scales the turnbuckle and launches into a picture-perfect crossbody, crashing down onto Rage Smasher with precision timing as the crowd boos the aerial display. Rage Smasher crumples to the mat under the impact, gasping for air while Kokomo Joe quickly rolls through and poses arrogantly over the fallen opponent.


Early

Body Slam


power 100%
Early

Punches


brawl 100%
50 59

Kokomo Joe unloads a vicious barrage of closed-fist punches to Rage Smasher's jaw, the referee turning a blind eye to the illegal strikes as both competitors favor the same underhanded tactics, drawing boos from the disgusted crowd as Rage Smasher stumbles backward into the ropes.


Early

Kicks


speed 100%
Early

Kicks


speed 100%
43 60

Kokomo Joe unleashes a lightning-quick barrage of stiff kicks to Rage Smasher's legs and midsection, each strike snapping with vicious precision as the crowd boos both competitors, leaving Rage Smasher staggered and grimacing against the ropes.


Mid

Power Slam


power 125%
Mid

Power Slam


power 125%
63 48

Rage Smasher scoops up Kokomo Joe with ruthless efficiency, hoisting the rival heel high overhead before drilling them into the canvas with a thunderous power slam that shakes the ring. The devastating impact leaves Kokomo Joe arching in pain as the crowd boos both competitors, though some appreciate the raw brutality of the maneuver.


Mid

Headbutt


brawl 125%
Mid

Dropkick


aerial 125%
75 50

Rage Smasher rakes Kokomo Joe's eyes to break free, then viciously smashes his forehead into Kokomo Joe's nose in a brutal street-fight fashion, drawing boos from the disgusted crowd as Kokomo Joe stumbles backward clutching his face while Rage Smasher sneers at the damage inflicted.


Mid

Corner Splash


speed 125%
Mid

Corner Splash


speed 125%
54 75

Kokomo Joe charges across the ring with explosive velocity, catching Rage Smasher off-guard as they slam into them in the corner with a brutal splash. The impact crushes Rage Smasher against the turnbuckles as the crowd boos the reckless abandon, Kokomo Joe quickly backing away with a sneer while Rage Smasher slumps forward, gasping for air.


Late

Super Kick


speed 150%
Late

Super Kick


speed 150%
65 90

Kokomo Joe catches Rage Smasher charging in and explosively unloads a devastating Super Kick, the lightning-quick boot cracking flush against the jaw with surgical precision. Rage Smasher crumples to the canvas in a heap as the crowd jeers the opportunistic strike, Kokomo Joe sneering triumphantly over the fallen body.

Kokomo Joe wrenches back on the Blackout, cranking Rage Smasher's joints at a sickening angle as the arena erupts in boos. Rage Smasher flails desperately, but Kokomo Joe applies even more pressure, forcing a violent tap out that seals the ruthless victory.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.