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Nov 0003

Early

Punches


brawl 100%
Early

Crossbody


aerial 100%
60 65

Billionaire Bill launches off the ropes with a soaring crossbody, catching Rage Smasher completely off-guard and flattening him to the mat with surprising early aggression. The crowd boos both competitors as Billionaire Bill quickly scrambles up, smirking at the grounded Rage Smasher who clutches his chest in frustration.


Early

Crossbody


aerial 100%
Early

Punches


brawl 100%
30 24

Rage Smasher launches off the ropes with a soaring crossbody, catching Billionaire Bill completely off-guard and flattening him to the mat with surprising early aggression. The crowd boos both competitors as Rage Smasher quickly scrambles up, smirking at the grounded Billionaire Bill who clutches his chest in frustration.


Early

Body Slam


power 100%
Early

Backdrop Suplex


grapple 100%
50 55

Billionaire Bill exploits an opening with clinical precision, wrapping up Rage Smasher and hoisting them overhead with a textbook backdrop suplex, dropping them spine-first onto the canvas. The technically sound execution draws grudging acknowledgment from the crowd as Rage Smasher writhes in pain, clutching their back while Billionaire Bill sneers arrogantly.


Mid

Headbutt


brawl 125%
Mid

Headbutt


brawl 125%
75 30

Rage Smasher grabs Billionaire Bill by the hair and viciously drives their forehead into Billionaire Bill's face with a brutal headbutt, the sickening crack echoing through the arena as Billionaire Bill staggers backward, dazed and disoriented, while the crowd boos both competitors' blatant disregard for the rules.


Mid

Power Slam


power 125%
Mid

Boston Crab


grapple 125%
63 69

Billionaire Bill expertly flips Rage Smasher onto his stomach and steps through, securing a textbook Boston Crab with technical precision. The crowd boos as Billionaire Bill sits deep into the hold, wrenching back on Rage Smasher's spine with methodical cruelty while Rage Smasher claws desperately at the mat, trapped in the center of the ring.


Mid

Dropkick


aerial 125%
Mid

Dropkick


aerial 125%
38 81

Billionaire Bill springs off the middle rope with calculated precision, twisting through the air before driving both boots squarely into Rage Smasher's jaw, sending the rival crashing backward into the corner turnbuckles as the crowd jeers the impressive yet opportunistic aerial assault that leaves Rage Smasher dazed and slumped against the ropes.


Late

Lariat


brawl 150%
Late

DDT


grapple 150%
90 83

Rage Smasher charges across the ring with malicious intent, extending their arm and nearly decapitating an exhausted Billionaire Bill with a vicious lariat that echoes throughout the arena, sending their opponent crashing to the canvas as the crowd boos the brutal display of violence.


Late

Vertical Suplex


power 150%
Late

Super Kick


speed 150%
75 65

Rage Smasher hoists the exhausted Billionaire Bill high into the air, holding him vertical for several agonizing seconds to maximize the damage before driving him brutally into the canvas with a devastating suplex. The impact echoes through the arena as the crowd boos both competitors, Billionaire Bill writhing in pain while Rage Smasher smirks callously at the destruction.


Late

Top Rope Splash


aerial 150%
Late

Top Rope Splash


aerial 150%
45 98

Billionaire Bill scales the turnbuckles with malicious intent, measuring the battered Rage Smasher sprawled below. With a snarl toward the booing crowd, Billionaire Bill leaps majestically through the air, crashing down with a picture-perfect splash that drives every ounce of air from Rage Smasher's lungs, leaving both villains gasping as the arena erupts in disdain.

Billionaire Bill wrenches back on the Inherited Wealth, cranking Rage Smasher's joints at a sickening angle as the arena erupts in boos. Rage Smasher flails desperately, but Billionaire Bill applies even more pressure, forcing a violent tap out that seals the ruthless victory.

Loser Winner
4 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.