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Dec 0005

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Body Slam


power 100%
70 96

Ye Olden Pigu catches Mark "My Words" off-guard with a cheap shot to the gut, then hoists the fan-favorite high overhead before brutally slamming him spine-first into the canvas with devastating force, drawing immediate boos from the crowd as Mark "My Words" arches in pain.


Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Backdrop Suplex


grapple 100%
grapple -15%
Added by Forearm Strikes
76 74

Mark "My Words" catches Ye Olden Pigu trying to escape to the corner and wraps both arms around the midsection, squeezing with raw intensity as the heel gasps for air and desperately claws at the face's shoulders. The crowd roars its approval as Mark "My Words" lifts Ye Olden Pigu off the canvas, shaking violently while maintaining the crushing grip, forcing pained groans from the villain.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

75 78

Ye Olden Pigu snatches Mark "My Words"'s arm and wrenches it into a textbook hammerlock, twisting the shoulder joint with technical precision while trash-talking the crowd. The arena erupts in boos as Ye Olden Pigu methodically applies pressure, forcing Mark "My Words" to grimace while the heel smirks with sadistic satisfaction.


Mid

Headbutt


brawl 125%
brawl -15%
Added by Hammerlock
brawl +4%
Added by Running Knee
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

89 100

Ye Olden Pigu methodically twists Mark "My Words"'s arm with precise, calculated pressure, wrenching the joint at an unnatural angle while the crowd voices their disapproval. The technical precision is undeniable as Ye Olden Pigu maintains control, cranking harder with each rotation.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Power Slam


power 125%
84 120

Ye Olden Pigu catches Mark "My Words" charging in and hoists him up with a sneer, holding him high overhead to taunt the booing crowd before driving him brutally into the canvas with a devastating power slam that shakes the ring, leaving Mark "My Words" clutching his back in agony.


Mid

Dropkick


aerial 125%
Mid

Boston Crab


grapple 125%
grapple -35%
Added by Diving Forearm
91 78

Mark "My Words" springs off the ropes with lightning precision, launching into a picture-perfect dropkick that catches Ye Olden Pigu square in the chest, sending the heel crashing hard into the turnbuckles as the crowd erupts in approval of the high-flying justice.


Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

Late

Vertical Suplex


power 150%
113 144

Ye Olden Pigu hoists the exhausted Mark "My Words" high overhead, holding him suspended for an agonizing eternity as the crowd boos mercilessly, then drives him down with brutal force into the canvas with a devastating vertical suplex that shakes the entire ring.

Ye Olden Pigu catches Mark "My Words" off guard with a vicious Right in the Pigu, the devastating strike connecting flush with Mark "My Words"'s jaw and sending them crashing to the canvas in a heap. The crowd erupts in boos as the referee counts three, cementing Ye Olden Pigu's brutal victory.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.