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May 0009

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

85 90

FLYIN’ BRIAN springs off the second rope with surprising agility, wrapping their legs around Mark "My Words"'s head and whipping them across the ring with a picture-perfect hurricanrana that draws reluctant appreciation from the crowd despite both competitors' villainous reputations, leaving Mark "My Words" sprawled near the corner as FLYIN’ BRIAN smirks confidently.


Early

Punches


brawl 100%
brawl +12%
Added by Running Knee
Early

Crossbody


aerial 100%
99 100

FLYIN’ BRIAN scales the turnbuckles with calculated precision, measuring Mark "My Words" who's still recovering from the early onslaught. Launching through the air with picture-perfect form, FLYIN’ BRIAN crashes down across Mark "My Words"'s chest with a devastating crossbody, driving all the air from their lungs as both heels hit the canvas hard to a chorus of boos from the disgusted crowd.


Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Shoulder Tackle


power 90%

Your opponent's next move loses 15% Speed and Aerial.

86 80

Mark "My Words" catches FLYIN’ BRIAN off-guard with a sudden bearhug, wrapping their arms tight and squeezing viciously while trash-talking. The crowd boos as Mark "My Words" uses their fresh energy to apply brutal pressure, refusing to release the hold despite FLYIN’ BRIAN's struggles, grinding down their rival with pure aggression.


Mid

Headbutt


brawl 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

110 97

Mark "My Words" rakes FLYIN’ BRIAN's eyes to distract the referee, then viciously cracks a brutal headbutt square into FLYIN’ BRIAN's face, sending him staggering backward into the ropes as the crowd boos both competitors' underhanded tactics.


Mid

Dropkick


aerial 125%
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

104 117

FLYIN’ BRIAN scales the turnbuckle with calculated precision, timing Mark "My Words"'s groggy approach perfectly before launching into a picture-perfect Frankensteiner that sends Mark "My Words" violently flipping across the canvas, their head and neck absorbing the brutal impact as the crowd boos both competitors with equal disdain.


Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial +30%
Added by Frankensteiner
104 145

FLYIN’ BRIAN scales the turnbuckle with malicious intent as Mark "My Words" struggles to his feet, then launches into a perfectly executed diving forearm that crashes into Mark "My Words"'s jaw, sending him sprawling across the canvas as the crowd showers both heels with boos.


Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

power +50%
Added by Fallaway Slam
Late

Top Rope Splash


aerial 150%
170 150

Mark "My Words" viciously wrenches back on the crossface, clawing at FLYIN’ BRIAN's face with malicious intent while driving a knee into the spine. The brutal submission has FLYIN’ BRIAN writhing in agony, desperately clawing at the canvas as the crowd boos both competitors, with Mark "My Words"'s sadistic grin widening as FLYIN’ BRIAN's resistance finally fades.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple -35%
Added by Crossface
114 76

Mark "My Words" spins with vicious intent, their arm extended like a battering ram, and nearly decapitates FLYIN’ BRIAN with a brutal discus clothesline that echoes throughout the arena. The impact sends FLYIN’ BRIAN crashing hard to the mat as the crowd boos both competitors, disgusted by the ruthless street-fight tactics on display late in this ugly brawl.


Late

Lariat


brawl 150%
brawl +45%
Added by Discus Clothesline
Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

172 125

Mark "My Words" staggers forward and viciously swings their arm like a club, catching FLYIN’ BRIAN brutally across the throat with a devastating lariat that echoes throughout the arena, sending FLYIN’ BRIAN crashing hard to the mat as the crowd boos both competitors while Mark "My Words" stands over their fallen opponent with malicious satisfaction.

Mark "My Words" catches FLYIN’ BRIAN staggering off the ropes and unleashes Crying Inside, a devastating strike that echoes through the arena. FLYIN’ BRIAN crumbles to the canvas, motionless, as the referee counts three. The crowd boos the vicious display between two despised competitors.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.