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Jun 0012

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Punches


brawl 100%
90 100

Venom Brawler unleashes a furious barrage of right hands, backing Mark "My Words" into the corner as the crowd roars with approval. The heel desperately tries to cover up, but Venom Brawler's relentless strikes connect cleanly, snapping Mark "My Words"'s head back with each brutal impact until the official steps in to break it up.


Early

Punches


brawl 100%
brawl +19%
Added by Running Knee
Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

109 90

Mark "My Words" backs Venom Brawler into the corner and unleashes a vicious barrage of closed-fist punches, blatantly ignoring the referee's warnings as the crowd erupts in boos, pummeling the fan-favorite with ruthless street-fight brutality until Venom Brawler slumps against the turnbuckles.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

83 95

Venom Brawler catches Mark "My Words" trying to escape to the corner and wraps both arms around the midsection, squeezing with raw intensity as the heel gasps for air and desperately claws at the face's shoulders. The crowd roars its approval as Venom Brawler lifts Mark "My Words" off the canvas, shaking violently while maintaining the crushing grip, forcing pained groans from the villain.


Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

Mid

Headbutt


brawl 125%
111 125

Venom Brawler has had enough of Mark "My Words"'s dirty tactics and fires back with a thunderous headbutt that echoes throughout the arena! The vicious strike catches Mark "My Words" square on the forehead, snapping their head back violently as the crowd roars its approval. Mark "My Words" staggers backward, dazed and disoriented, while Venom Brawler shakes off the impact and stands tall, ready to


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

102 105

Venom Brawler explodes with lightning-quick precision, spinning on one foot and connecting flush with a devastating heel kick to Mark "My Words"'s jaw, the crack echoing through the arena as the heel crumples to the mat while the crowd roars in approval at the righteous strike.


Mid

Headbutt


brawl 125%
Mid

Big Boot


brawl 115%

Your opponent's next move loses 35% Speed.

115 115

Venom Brawler rakes Mark "My Words"'s eyes to stagger the fan favorite, then viciously cracks a brutal headbutt square into Mark "My Words"'s forehead, sending them crumpling to the canvas as the crowd erupts in boos at the blatant street-fight tactics.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

120 114

Mark "My Words" spins wildly and cracks Venom Brawler across the throat with a vicious discus clothesline, the brawling strike echoing throughout the arena as the exhausted Venom Brawler crumples to the mat, drawing furious boos from the disgusted crowd.


Late

Top Rope Splash


aerial 150%
Late

Lariat


brawl 150%
134 150

Venom Brawler charges across the ring with righteous fury, swinging a brutal lariat that connects flush with Mark "My Words"'s jaw, sending the despised heel spinning inside-out before crashing hard to the canvas. The exhausted crowd erupts in thunderous cheers as Mark "My Words" writhes in agony, clutching their throat.

Venom Brawler wrenches back on the Ruin, bending Mark "My Words" at an impossible angle as the crowd roars its approval. The heel's face contorts in agony, hand hovering desperately over the mat before finally slapping it repeatedly in submission. The referee calls for the bell as Venom Brawler releases the hold, justice served.

Loser Winner
2 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.