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Mar 0009

Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

86 81

Mark "My Words" ruthlessly wraps their arms around BIG MAGIC's torso and squeezes with malicious intent, using their superior position to grind down the fan favorite early in this contest. The crowd boos loudly as Mark "My Words" viciously cranks up the pressure, forcing the air from BIG MAGIC's lungs while wearing a sinister smirk, establishing their dominance through this punishing hold.


Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

Early

Crossbody


aerial 100%
79 90

BIG MAGIC sprints off the ropes with explosive momentum, launching into a picture-perfect crossbody that catches Mark "My Words" square in the chest, sending the heel crashing to the mat as the crowd erupts in approval of the high-flying offense.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

grapple -15%
Added by Forearm Strikes
85 75

Mark "My Words" catches BIG MAGIC off-guard, charging forward and leaping to drive a vicious running knee strike into the jaw that echoes throughout the arena. The heel capitalizes on the early momentum, watching with smug satisfaction as the face crumbles to the mat while the crowd erupts in disapproval.


Mid

Dropkick


aerial 125%
aerial -15%
Added by Hammerlock
Mid

Dropkick


aerial 125%
91 113

BIG MAGIC launches into the air with picture-perfect form, both feet connecting flush with Mark "My Words"'s jaw in a spectacular dropkick that sends the villain crashing hard to the canvas as the crowd roars its approval for the high-flying display of athleticism.


Mid

Headbutt


brawl 125%
brawl +12%
Added by Running Knee
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

121 18

Mark "My Words" rakes BIG MAGIC's eyes to stop his momentum, then unleashes a vicious headbutt that echoes through the arena, splitting open BIG MAGIC's forehead as the crowd erupts in boos at the blatant street-fight tactics that leave the fan favorite staggering backward.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

95 103

BIG MAGIC scales the turnbuckles as the crowd roars, launching into a perfect diving forearm that crashes into Mark "My Words"'s jaw with pinpoint accuracy. The cowardly heel crumples to the mat, clutching his face as BIG MAGIC lands gracefully, feeding off the audience's thunderous approval while Mark "My Words" rolls toward the ropes in desperate retreat.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

114 117

BIG MAGIC scales to the top turnbuckle as the exhausted crowd rises to their feet, launches backward into a picture-perfect rotation, and crashes down onto Mark "My Words" with a spectacular Shooting Star Press that drives every ounce of air from the villain's lungs as the arena erupts in deafening approval.


Late

Lariat


brawl 150%
brawl +21%
Added by Discus Clothesline
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

150 125

Mark "My Words" viciously swings their arm like a steel bar across BIG MAGIC's throat, the brutal lariat turning the exhausted hero inside-out as the crowd erupts in boos, BIG MAGIC crashing hard to the mat clutching their neck while Mark "My Words" sneers with malicious satisfaction.


Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

129 113

Mark "My Words" viciously wrenches back on the crossface, grinding their forearm across BIG MAGIC's face with brutal malice as the exhausted fan favorite writhes in agony. The heel cranks the submission with sadistic intent, ignoring the referee's warnings while the crowd boos mercilessly, watching their hero's face contort in pain.

Mark "My Words" catches BIG MAGIC off guard with a vicious Crying Inside, the devastating strike connecting flush with BIG MAGIC's jaw and sending them crashing to the canvas in a heap. The crowd erupts in boos as the referee counts three, cementing Mark "My Words"'s brutal victory.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.