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Nov 0008

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

Early

Backdrop Suplex


grapple 100%
85 100

Crush locks in a tight waistlock, demonstrating technical precision as they arch back and launch Mark "My Words" overhead with a textbook backdrop suplex. The heel crashes hard onto the mat, and the crowd roars its approval as Crush maintains control with flawless grappling fundamentals.


Early

Punches


brawl 100%
brawl +13%
Added by Running Knee
Early

Crossbody


aerial 100%
99 90

Mark "My Words" backs Crush into the corner and unleashes a flurry of closed-fist punches, blatantly ignoring the referee's warnings as the crowd erupts in boos, each brutal strike snapping Crush's head back before Mark "My Words" smirks at the jeering audience.


Early

Bearhug


brawl 65%
power 35%

Your next move gains +30% Power.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

86 90

Crush expertly captures Mark "My Words"'s arm and smoothly transitions into a tight hammerlock, wrenching the limb behind their back with technical precision. The crowd cheers as Crush applies methodical pressure, forcing Mark "My Words" to grimace and reach desperately for the ropes while the face wrestler maintains perfect control of the hold.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

aerial -15%
Added by Hammerlock
Mid

Dropkick


aerial 125%
83 113

Crush springs off the ropes with lightning precision, launching into a picture-perfect dropkick that catches Mark "My Words" square in the chest, sending the heel crashing hard into the turnbuckles as the crowd erupts in approval of the high-flying justice.


Mid

Headbutt


brawl 125%
Mid

Boston Crab


grapple 125%
grapple -35%
Added by Diving Forearm
110 90

Mark "My Words" rakes Crush's eyes to stagger the fan favorite, then viciously cracks a brutal headbutt square into Crush's forehead, sending them crumpling to the canvas as the crowd erupts in boos at the blatant street-fight tactics.


Mid

Dropkick


aerial 125%
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

104 103

Mark "My Words" springs off the middle rope with surprising agility, launching both boots squarely into Crush's chest with a picture-perfect dropkick that sends the crowd favorite crashing hard to the canvas, while the heel smirks arrogantly at the booing audience, clearly pleased with the aerial assault.


Late

Discus Clothesline


brawl 130%

Your next move gains between +20% and +60% Brawl.

Late

DDT


grapple 150%
114 150

Crush clutches Mark "My Words"'s head with technical precision, trapping the exhausted heel in a textbook front facelock before driving straight down, spiking Mark "My Words"'s skull into the canvas with a perfectly executed DDT as the crowd roars its approval for the heroic maneuver.


Late

Crossface


brawl 80%
power 35%
aerial 35%

Your opponent's next move loses 35% Grapple and Speed.

brawl +53%
Added by Discus Clothesline
Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

175 117

Mark "My Words" viciously wrenches back on the crossface, grinding their forearm across Crush's face with brutal malice as the exhausted fan favorite writhes in agony. The heel cranks the submission with sadistic intent, ignoring the referee's warnings while the crowd boos mercilessly, watching their hero's face contort in pain.


Late

Lariat


brawl 150%
Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

aerial +45%
Added by Shooting Star Press
grapple -35%
Added by Crossface
speed -35%
Added by Crossface
132 95

Mark "My Words" viciously swings a brutal lariat that catches Crush flush across the throat, the sickening impact echoing throughout the arena as the exhausted hero crumples to the mat. The boos rain down as Mark "My Words" stands over the fallen fan-favorite, soaking in the crowd's hatred while Crush clutches at their neck in agony.

Mark "My Words" catches Crush off guard with a vicious Crying Inside, the devastating strike connecting flush with Crush's jaw and sending them crashing to the canvas in a heap. The crowd erupts in boos as the referee counts three, cementing Mark "My Words"'s brutal victory.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.