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Feb 0007

Early

Kicks


speed 100%
Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

65 91

Hernandez Pigu ducks under RecordstoreClerk's strike and explosively somersaults between their legs, using lightning-quick agility to yank them backwards into a sudden pinning predicament, drawing boos as both villains scramble for advantage early in this underhanded contest.


Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

Early

Crossbody


aerial 100%
aerial +15%
Added by Sunset Flip
65 105

Hernandez Pigu scales the turnbuckles with calculated precision, measuring RecordstoreClerk who's still recovering from the early onslaught. Launching through the air with picture-perfect form, Hernandez Pigu crashes down across RecordstoreClerk's chest with a devastating crossbody, driving all the air from their lungs as both heels hit the canvas hard to a chorus of boos from the disgusted crowd.


Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

aerial +15%
Added by Sunset Flip
Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

70 82

Hernandez Pigu springs off the middle rope with shocking agility, wrapping their legs around RecordstoreClerk's head and violently whipping them across the ring with a spectacular hurricanrana that draws boos from the capacity crowd who despise both competitors, leaving RecordstoreClerk clutching their neck in the corner.


Mid

Headbutt


brawl 125%
brawl +6%
Added by Running Knee
Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

68 105

Hernandez Pigu scales the turnbuckle and launches through the air with a vicious diving forearm, crashing into RecordstoreClerk's jaw as the crowd boos both competitors. RecordstoreClerk crumples to the mat, clutching their face while Hernandez Pigu smirks arrogantly.


Mid

Corner Splash


speed 125%
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

81 105

Hernandez Pigu whips around with lightning-quick precision, their heel cracking across RecordstoreClerk's jaw with a vicious spinning kick that sends their opponent staggering backwards. The crowd boos both competitors as Hernandez Pigu smirks at their handiwork, RecordstoreClerk crumpling against the ropes from the sudden, sharp strike.

Hernandez Pigu scales the turnbuckle as the crowd boos mercilessly, launching into a picture-perfect Shooting Star Pigu that crashes down onto RecordstoreClerk with devastating force. The impact flattens RecordstoreClerk completely, and Hernandez Pigu hooks the leg for the three-count as the arena erupts in jeers.

Loser Winner
0 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.