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May 0009

Early

Kicks


speed 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

98 87

Bambino Gonzalez unleashes a lightning-quick flurry of rapid-fire kicks to STICKY GREEN's legs and midsection, the speed forcing the heel to backpedal defensively as the crowd roars its approval, each strike landing clean before STICKY GREEN can mount any counter.


Early

Backdrop Suplex


grapple 100%
Early

Backdrop Suplex


grapple 100%
98 97

Bambino Gonzalez secures a tight waistlock and executes a textbook backdrop suplex with technical precision, lifting STICKY GREEN smoothly overhead before arching back to plant the heel square on the canvas. The crowd roars in approval as Bambino Gonzalez maintains perfect form throughout the maneuver, demonstrating superior mat wrestling ability early in this contest.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Forearm Strikes


brawl 90%

Your opponent's next move loses 15% Grapple and Speed.

88 90

STICKY GREEN corners Bambino Gonzalez and unleashes a vicious barrage of forearm strikes, cracking shot after shot across the face's jaw with reckless abandon. The heel shows no regard for sportsmanship, connecting with a brutal final forearm that staggers Bambino Gonzalez backward as the crowd erupts in boos at the ruthless attack.


Mid

Boston Crab


grapple 125%
grapple -15%
Added by Forearm Strikes
Mid

Headbutt


brawl 125%
brawl -15%
Added by Bulldog
108 110

STICKY GREEN rakes Bambino Gonzalez's eyes to stop his momentum, then unleashes a vicious headbutt that echoes through the arena, splitting open Bambino Gonzalez's forehead as the crowd erupts in boos at the blatant street-fight tactics that leave the fan favorite staggering backward.


Mid

Corner Splash


speed 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

123 112

Bambino Gonzalez charges across the ring with lightning speed, catching STICKY GREEN off-guard in the corner before unleashing a thunderous splash that crushes the air from their opponent's lungs. The crowd erupts as STICKY GREEN crumples to the mat, clutching their ribs while Bambino Gonzalez feeds off the roaring approval.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

grapple +30%
Added by Belly-to-Belly Suplex
113 152

STICKY GREEN sneers at the crowd's protests as he cinches in a tight waist lock, wrenching Bambino Gonzalez's ribs with vicious intent before explosively arching backward, launching the fan-favorite overhead with a textbook belly-to-belly suplex that sends Bambino Gonzalez crashing hard into the canvas, the heel methodically rising with a satisfied smirk while Bambino Gonzalez writhes in pain.


Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
121 184

STICKY GREEN hooks both arms behind Bambino Gonzalez's back with technical precision, exploiting the exhausted hero's weakened state as the crowd boos thunderously. The heel arches backward with perfect form, bridging into a devastating pin attempt that leaves Bambino Gonzalez folded up on the canvas, nearly broken from the expertly executed suplex.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple +50%
Added by Fisherman Suplex
186 170

Bambino Gonzalez hooks both arms behind STICKY GREEN's back with textbook precision, bridges backwards with perfect technical form, and plants the villain directly on the back of their head. The sold-out crowd erupts as Bambino Gonzalez maintains the bridge for a near-fall, STICKY GREEN writhing in pain while the referee counts, barely kicking out as the arena shakes with disappointment.


Late

DDT


grapple 150%
Late

DDT


grapple 150%
147 146

Bambino Gonzalez clutches STICKY GREEN's head with technical precision, trapping the exhausted heel in a textbook front facelock before driving straight down, spiking STICKY GREEN's skull into the canvas with a perfectly executed DDT as the crowd roars its approval for the heroic maneuver.

Bambino Gonzalez hoists the despised STICKY GREEN high overhead, the crowd roaring in approval as they deliver the devastating Batter Up, driving the villain spine-first into the canvas with thunderous force—STICKY GREEN crumples motionless as the arena explodes in celebration.

Winner Loser
5 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.