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Mar 0011

Early

Kicks


speed 100%
Early

Backdrop Suplex


grapple 100%
100 100

BAPA SCHAUB unleashes a lightning-fast flurry of kicks, striking Bambino Gonzalez's legs and midsection with rapid-fire precision before the heel can mount any defense, backing the villain into the corner as the crowd roars its approval.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

grapple +20%
Added by Sleeper Slam
90 120

BAPA SCHAUB sneaks behind the unsuspecting Bambino Gonzalez, viciously locking in a sleeper hold before the crowd can warn their hero, then ruthlessly plants him with a devastating slam that shakes the ring, drawing immediate heat as Bambino Gonzalez clutches the back of his head in early distress.


Early

Backdrop Suplex


grapple 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

100 90

Bambino Gonzalez locks in a textbook waistlock, displaying technical precision as BAPA SCHAUB struggles to escape. With perfect form, Bambino Gonzalez bridges back and launches the heel overhead with a crisp backdrop suplex, spiking BAPA SCHAUB's shoulders into the canvas. The crowd roars its approval as Bambino Gonzalez maintains control early in this contest.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Gorilla Press


power 115%

Your opponent's next move loses 35% Aerial.

115 115

BAPA SCHAUB expertly applies a textbook arm wringer, using precise technical skill to twist Bambino Gonzalez's arm at an uncomfortable angle. The crowd cheers as the methodical face maintains perfect control, refusing to release the hold despite the heel's desperate attempts to escape.


Mid

Boston Crab


grapple 125%
Mid

Boston Crab


grapple 125%
125 125

BAPA SCHAUB methodically turns over Bambino Gonzalez, stepping through and sitting back deep into a textbook Boston Crab. The technical precision forces the heel to claw desperately at the canvas as BAPA SCHAUB leans back further, applying relentless pressure to the lower back. The crowd roars its approval as Bambino Gonzalez grimaces in agony, trapped in the masterfully applied submission hold.


Mid

Corner Splash


speed 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

125 115

Bambino Gonzalez charges across the ring with lightning speed, catching BAPA SCHAUB against the turnbuckles with a devastating corner splash that draws a thunderous ovation from the crowd. The impact crushes the air from BAPA SCHAUB's lungs as Bambino Gonzalez's momentum flattens the heel against the pads, leaving BAPA SCHAUB slumped and gasping.


Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

Late

DDT


grapple 150%
124 150

BAPA SCHAUB clutches the exhausted Bambino Gonzalez's head, wrenching it into a front facelock with methodical precision before sitting out sharply and spiking the crowd favorite's skull into the canvas with a textbook DDT, drawing a chorus of boos as Bambino Gonzalez crumples limply to the mat.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

Late

Vertical Suplex


power 150%
power -35%
Added by Sharpshooter
130 115

Bambino Gonzalez hooks both arms behind BAPA SCHAUB's back with technical precision, bridging backwards in a picture-perfect dragon suplex that plants the villain directly on their shoulders. The arena erupts as Bambino Gonzalez maintains the bridge, the referee's hand slapping the mat while BAPA SCHAUB writhes helplessly in the pinning predicament.


Late

DDT


grapple 150%
Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

150 130

Bambino Gonzalez locks in the front facelock with technical precision, plants their feet, and drops backward, driving BAPA SCHAUB's skull into the canvas with a picture-perfect DDT that sends the crowd into a frenzy as the heel crumples to the mat.

Bambino Gonzalez hoists the defiant BAPA SCHAUB onto their shoulders, the arena erupting as they charge forward and drive them into the canvas with thunderous force—the Batter Up connects perfectly! The impact echoes through the building as BAPA SCHAUB lies motionless, and the referee counts three to a deafening roar of approval.

Winner Loser
4 2

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.