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Apr 0011

Early

Kicks


speed 100%
Early

Sleeper Slam


power 65%
grapple 35%

If your last move was Grapple, this gains +20% Grapple.

100 100

BAPA SCHAUB sneaks behind the fresh Bambino Gonzalez and quickly locks in a sleeper hold, wrenching it tight before the crowd can warn their hero, then viciously drops backward, spiking Bambino Gonzalez's head into the canvas with a brutal slam that draws immediate boos from the disgusted audience.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Backdrop Suplex


grapple 100%
90 100

BAPA SCHAUB locks in a technically precise waistlock, wrenching Bambino Gonzalez off balance before executing a textbook backdrop suplex that sends the fan favorite crashing to the canvas. The heel smirks at the booing crowd while maintaining wrist control, demonstrating superior grappling fundamentals as Bambino Gonzalez grimaces from the impact.


Early

Backdrop Suplex


grapple 100%
Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

100 90

Bambino Gonzalez locks in a tight waistlock, demonstrating technical precision as they arch back and launch BAPA SCHAUB overhead with a textbook backdrop suplex. The heel crashes hard onto the mat, and the crowd roars its approval as Bambino Gonzalez maintains control with flawless grappling fundamentals.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

115 115

BAPA SCHAUB methodically wrenches Bambino Gonzalez's arm with textbook technical precision, twisting the joint at a cruel angle while the crowd boos the deliberate infliction of pain. The heel adds insult to injury by taunting the suffering Bambino Gonzalez, applying extra torque with a smug grin.


Mid

Corner Splash


speed 125%
Mid

Boston Crab


grapple 125%
125 125

BAPA SCHAUB wrenches back on the Boston Crab with technical precision, grinding Bambino Gonzalez's spine at a brutal angle while the crowd boos mercilessly. The heel ignores the referee's position checks, applying extra torque and sitting deeper to maximize Bambino Gonzalez's suffering, drawing anguished groans from the trapped babyface.


Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

Mid

Power Slam


power 125%
115 125

BAPA SCHAUB catches Bambino Gonzalez off the ropes and hoists him high overhead before violently drilling him into the canvas with a thunderous power slam, the ring shaking from the devastating impact. The crowd erupts in boos as BAPA SCHAUB flexes arrogantly over the fallen Bambino Gonzalez, relishing the destruction.


Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
Late

Fisherman Suplex


grapple 125%

If your opponent has more Grapple, this gains +50% Grapple.

grapple +50%
Added by Fisherman Suplex
190 175

Bambino Gonzalez hooks both arms behind BAPA SCHAUB's back with technical precision, bridging backwards in a picture-perfect dragon suplex that plants the villain directly on their shoulders. The arena erupts as Bambino Gonzalez maintains the bridge, the referee's hand slapping the mat while BAPA SCHAUB writhes helplessly in the pinning predicament.


Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

Late

Dragon Suplex


grapple 130%

If your last move was Grapple, this gains +60% Grapple.

grapple +60%
Added by Dragon Suplex
127 190

BAPA SCHAUB hooks both arms behind Bambino Gonzalez's back with technical precision, exploiting the exhausted hero's weakened state as the crowd boos thunderously. The heel arches backward with perfect form, bridging into a devastating pin attempt that leaves Bambino Gonzalez folded up on the canvas, nearly broken from the expertly executed suplex.


Late

Sharpshooter


speed 80%
grapple 35%
aerial 35%

Your opponent's next move loses 35% Brawl and Power.

Late

DDT


grapple 150%
124 150

BAPA SCHAUB clutches the exhausted Bambino Gonzalez's head, wrenching it into a front facelock with methodical precision before sitting out sharply and spiking the crowd favorite's skull into the canvas with a textbook DDT, drawing a chorus of boos as Bambino Gonzalez crumples limply to the mat.

BAPA SCHAUB catches Bambino Gonzalez staggering and unloads with the Shutdown, a vicious strike that drops Bambino Gonzalez like a stone. The arena erupts in boos as the referee counts three, BAPA SCHAUB standing over the fallen hero with a sneer.

Loser Winner
2 4

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.