← Back to history

Aug 0001

Early

Kicks


speed 100%
Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

71 75

Giant Colossus locks in a textbook collar-and-elbow tie-up, smoothly transitioning into a front facelock before snapping The Irish Pigu overhead with a crisp vertical suplex that demonstrates pure technical prowess, drawing respectful applause from the capacity crowd as both competitors show mutual respect in this early exchange.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Kicks


speed 100%
speed +5%
Added by Snap Suplex
64 66

Giant Colossus unleashes a lightning-quick flurry of kicks, the rapid-fire strikes snapping against The Irish Pigu's midsection and thighs with precision speed that draws an appreciative roar from the crowd as The Irish Pigu staggers backward.


Early

Snap Suplex


grapple 65%
speed 35%

Your moves gain +5% Speed this match.

Early

Hammerlock


grapple 90%

Your opponent's next move loses 15% Aerial and Brawl.

70 74

Giant Colossus smoothly transitions behind The Irish Pigu and cinches in a textbook hammerlock, wrenching the arm with technical precision as the crowd appreciates the pure wrestling craftsmanship on display. The Irish Pigu grimaces but nods respectfully while Giant Colossus maintains the expertly applied hold, controlling the early pace with fundamental mat work.


Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
92 76

The Irish Pigu explodes across the ring with lightning speed, catching Giant Colossus off-guard in the corner as the crowd roars in appreciation. The devastating splash connects flush, crushing Giant Colossus against the turnbuckles as The Irish Pigu shows no hesitation in this competitive clash between two fan favorites.


Mid

Spinning Heel Kick


speed 115%

Your opponent's next move loses 35% Power.

speed +5%
Added by Snap Suplex
Mid

Corner Splash


speed 125%
speed +5%
Added by Snap Suplex
85 82

The Irish Pigu whips around with lightning-quick precision, their spinning heel kick connecting flush with Giant Colossus's jaw in a blur of motion that sends them staggering backward as the crowd roars in appreciation of the explosive strike's technical excellence.


Mid

Boston Crab


grapple 125%
Mid

Arm Wringer


grapple 115%

Your opponent's next move loses 35% Brawl.

88 94

Giant Colossus expertly applies a technical arm wringer, methodically twisting The Irish Pigu's shoulder joint with precise leverage as the respectful crowd appreciates the pure wrestling clinic on display, forcing The Irish Pigu to grimace and drop to one knee from the calculated torque.


Late

Springboard Enzuigiri


speed 130%

Your Speed moves have +40% Speed this match.

speed +5%
Added by Snap Suplex
Late

Camel Clutch


grapple 80%
power 35%
speed 35%

Your opponent's next move loses 35% Aerial and Brawl.

speed +5%
Added by Snap Suplex
96 96

Giant Colossus springs off the ropes with lightning precision, their boot cracking against The Irish Pigu's skull with a devastating Enzuigiri that echoes through the arena. The crowd erupts as The Irish Pigu crumples to the canvas, dazed by the lightning-quick strike delivered with surgical accuracy.


Late

Rolling Elbow


speed 125%

If your opponent has more Speed, this gains +50% Speed.

speed +5%
Added by Snap Suplex
speed +40%
Added by Springboard Enzuigiri
Late

Super Kick


speed 150%
speed +5%
Added by Snap Suplex
121 98

The Irish Pigu suddenly spins through with lightning-quick rotation, his elbow cracking against Giant Colossus's jaw with pinpoint precision. The late-match strike catches Giant Colossus completely off-guard, sending him staggering backward as the respectful crowd gasps at the explosive speed of the maneuver.


Late

DDT


grapple 150%
Late

DDT


grapple 150%
105 123

Giant Colossus hooks The Irish Pigu's head with technical precision, maintaining perfect body positioning before dropping backward and driving The Irish Pigu's skull into the canvas with a textbook DDT. The crowd roars in appreciation as Giant Colossus floats over for the cover, both competitors showing mutual respect despite the devastating impact of the crisp, fundamentally-sound maneuver.

Giant Colossus locks in Shutdown with precision, wrenching back as The Irish Pigu fights valiantly but can't escape. The crowd rises in respectful awe as The Irish Pigu's hand hovers, then finally taps out. Giant Colossus releases immediately, helping The Irish Pigu up as both warriors embrace to thunderous applause.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, and guide them through feuds, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring and perform in feud angles. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Feuds and Heat

Once signed, wrestlers can feud with others in the promotion to build Heat. Heat increases the likelihood that two wrestlers will be booked against each other at the next event. Over time, Heat fades and may be less effective in certain situations. Wrestlers can only feud with opponents within 12 ranks above or below their current rank.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Heat between the two wrestlers resets to zero. Both wrestlers gain experience, and if they've earned enough, they level up.