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Oct 0003

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

81 82

The Rockstar springs off the ropes with lightning speed, leaping high to catch BEEF BIGSWELL's head between their thighs before spinning through the air in a dazzling rotation that sends the villain flipping head-over-heels across the canvas, the crowd erupting in thunderous approval as BEEF BIGSWELL crashes hard onto their back.


Early

Crossbody


aerial 100%
Early

Sunset Flip


speed 65%
aerial 35%

Your next move gains +15% Aerial.

90 83

BEEF BIGSWELL launches off the ropes with a picture-perfect crossbody, catching The Rockstar completely off-guard and driving him hard into the canvas. The crowd boos loudly as the cowardly heel takes advantage of The Rockstar's early match focus, crashing down with full aerial impact and immediately hooking the leg for a cover attempt.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

aerial +15%
Added by Sunset Flip
80 84

The Rockstar charges across the ring with explosive momentum, leaping into the air as BEEF BIGSWELL turns around, driving a devastating knee directly into the heel's jaw that echoes throughout the arena and sends BEEF BIGSWELL crashing to the mat as the crowd erupts in approval.


Mid

Corner Splash


speed 125%
Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

111 84

BEEF BIGSWELL whips The Rockstar into the corner and charges in with lightning speed, crushing the fan favorite with a devastating splash that draws immediate heat from the crowd. The Rockstar crumples to the mat, gasping for air as BEEF BIGSWELL backs away with a smug grin, soaking in the boos.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

Mid

Fallaway Slam


power 75%
aerial 50%

Your next move gains +50% Power.

aerial +30%
Added by Frankensteiner
98 99

The Rockstar hooks BEEF BIGSWELL around the waist and falls backward with tremendous force, launching the villainous opponent overhead in a spectacular arc before both crash to the canvas, with BEEF BIGSWELL bearing the brunt of the devastating impact as the crowd roars its approval at the impressive display of strength.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

103 105

The Rockstar scales the turnbuckles as the crowd roars, launching into a perfect diving forearm that crashes into BEEF BIGSWELL's jaw with pinpoint accuracy. The cowardly heel crumples to the mat, clutching his face as The Rockstar lands gracefully, feeding off the audience's thunderous approval while BEEF BIGSWELL rolls toward the ropes in desperate retreat.


Late

Top Rope Splash


aerial 150%
Late

Surfboard Stretch


aerial 80%
speed 35%
brawl 35%

Your opponent's next move loses 35% Power and Grapple.

135 111

BEEF BIGSWELL scales the turnbuckles while The Rockstar lies vulnerable, then launches into a picture-perfect splash from the top rope, crashing down with devastating precision as the crowd erupts in boos. The high-risk maneuver connects flush, driving every bit of air from The Rockstar's lungs as BEEF BIGSWELL hooks the leg for what could be the finish.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

117 118

The Rockstar scales to the top turnbuckle as the exhausted crowd rises to their feet, launches backward into a picture-perfect rotation, and crashes down onto BEEF BIGSWELL with a spectacular Shooting Star Press that drives every ounce of air from the villain's lungs as the arena erupts in deafening approval.

The Rockstar scales the turnbuckle as the crowd roars, measuring BEEF BIGSWELL below. With perfect timing, The Rockstar launches into the air and connects with Stage Dive, crashing down onto BEEF BIGSWELL with devastating impact. The arena explodes as BEEF BIGSWELL lies motionless, and the referee counts three.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.