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Jul 0008

Early

Hurricanrana


aerial 90%

Your opponent's next move loses 15% Power and Grapple.

Early

Backdrop Suplex


grapple 100%
88 91

Rictus Steve smoothly transitions behind BEEF BIGSWELL, locking in a textbook waistlock before methodically bridging backward with technical precision. The crowd jeers as Rictus Steve demonstrates pure grappling mastery, driving BEEF BIGSWELL's shoulders into the canvas with a perfectly executed suplex that showcases superior mat wrestling fundamentals.


Early

Bulldog


speed 90%

Your opponent's next move loses 15% Brawl and Power.

Early

Crossbody


aerial 100%
90 92

Rictus Steve scales the turnbuckle and launches into a picture-perfect crossbody, crashing down onto BEEF BIGSWELL with precision timing as the crowd boos the aerial display. BEEF BIGSWELL crumples to the mat under the impact, gasping for air while Rictus Steve quickly rolls through and poses arrogantly over the fallen opponent.


Early

Crossbody


aerial 100%
Early

Running Knee


aerial 65%
brawl 35%

Your next Brawling move gains between -10% and +25% Brawling.

brawl -15%
Added by Bulldog
98 78

BEEF BIGSWELL launches off the ropes with a soaring crossbody, catching Rictus Steve completely off-guard and flattening him to the mat with surprising early aggression. The crowd boos both competitors as BEEF BIGSWELL quickly scrambles up, smirking at the grounded Rictus Steve who clutches his chest in frustration.


Mid

Corner Splash


speed 125%
Mid

Belly-to-Belly Suplex


grapple 75%
brawl 50%

If your last move was Grapple, this gains +30% Grapple.

125 114

BEEF BIGSWELL charges across the ring with explosive velocity, catching Rictus Steve perfectly as they slump in the corner, the impact driving every ounce of air from their lungs. The crowd boos the ruthless exchange as BEEF BIGSWELL quickly backs away, leaving Rictus Steve gasping and clutching their ribs while staggering forward.


Mid

Diving Forearm


aerial 115%

Your opponent's next move loses 35% Grapple.

Mid

Frankensteiner


aerial 75%
grapple 50%

Your next move gains +30% Aerial.

113 115

Rictus Steve springs to the top rope with calculated precision, waiting for the perfect moment as BEEF BIGSWELL staggers into position. Launching through the air, Rictus Steve locks their legs around BEEF BIGSWELL's head and whips backward with technical mastery, flipping BEEF BIGSWELL violently across the ring with a devastating Frankensteiner that draws boos from the crowd disgusted by both competitors.


Mid

Tiger Feint Kick


speed 75%
power 50%

Your moves gain +15% Speed.

Mid

Boston Crab


grapple 125%
grapple -35%
Added by Diving Forearm
106 82

BEEF BIGSWELL slingshots through the ropes with lightning quickness, his boot cracking across Rictus Steve's jaw with a vicious Tiger Feint Kick that sends the rival heel stumbling backward as the crowd boos both competitors, but BEEF BIGSWELL smirks with satisfaction at his underhanded precision.


Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

Late

Diving Headbutt


aerial 125%

If your opponent has more Aerial, this gains +50% Aerial.

aerial +50%
Added by Diving Headbutt
123 161

Rictus Steve ascends to the top rope, the crowd jeering as both villains show the wear of this brutal contest. With reckless disregard for their own body, Rictus Steve launches themselves through the air, crashing headfirst into BEEF BIGSWELL's sternum with devastating precision. Both competitors writhe in agony, but BEEF BIGSWELL absorbs the worst of the high-risk maneuver.


Late

Shooting Star Press


aerial 130%

Your next move gains +45% Aerial.

Late

Top Rope Splash


aerial 150%
127 138

Rictus Steve scales the turnbuckles with malicious intent, measuring the battered BEEF BIGSWELL sprawled below. With a snarl toward the booing crowd, Rictus Steve leaps majestically through the air, crashing down with a picture-perfect splash that drives every ounce of air from BEEF BIGSWELL's lungs, leaving both villains gasping as the arena erupts in disdain.

Rictus Steve wrenches back on the Behind the Smile, torquing BEEF BIGSWELL's joints at a sickening angle as the crowd boos both competitors. BEEF BIGSWELL fights desperately but finally taps out in agony, and Rictus Steve refuses to release the hold even after the bell, drawing nuclear heat before finally standing over their defeated rival.

Loser Winner
3 5

How to Play

Welcome to Wrestling Legacy

Build your pro wrestling camp from the ground up. Recruit wrestlers, equip them with gear and moves, sign them to promotions, all in pursuit of becoming World Champion.

Your Lockerroom

The Lockerroom is your home base where you manage your roster and recruit new talent. You can recruit one wrestler per day and carry a maximum of 15 wrestlers at a time.

Each wrestler's career lasts up to 180 matches. When they retire, they free up a spot for the next prospect to join your team.

Managing Your Wrestlers

Your wrestlers won't grow on their own. As they gain experience and level up, you'll improve their abilities to prepare them for bigger matches and tougher opponents.

When you open a wrestler's page, you'll see the following tabs.

Stats

Each wrestler has two sets of stats: Styles and Personalities. These determine how well they execute moves in the ring. Every time they level up, you can improve these stats.

Gear

Gear determines how your wrestler looks. You can purchase new gear from the shop and equip it to any wrestler on your roster.

Moves

Each wrestler performs a set of moves during a match, and those moves rely on their physical stats to determine effectiveness. You must choose four early match moves, four mid match moves, and four late match moves for every wrestler.

History

The History tab shows every match the wrestler has competed in. You can click any entry to view the full match details.

Awards

Wrestlers can win championships while signed to a promotion. The Awards tab serves as their trophy room and tracks their accomplishments.

Joining a Promotion

Wrestlers need to sign with a promotion in order to compete. Each in-game month, promotions run events where wrestlers are matched up against one another.

Contract

If a wrestler isn't currently signed, the Contract tab becomes available. From there, you can sign them to a promotion, choose the length of the deal, and set their pay per match.

Championships

Every promotion has a major championship that represents the top prize in the company. Some promotions also feature midcard championships for lower-ranked wrestlers.

If a midcard champion rises within 12 ranks of the major champion, the midcard title is vacated and that wrestler immediately earns a major championship match.

Wrestling Matches

Matchups are announced one event in advance, so you can see your upcoming opponent and prepare before the match takes place.

Each match is made up of nine move exchanges between two wrestlers. For every exchange, one move from each wrestler is selected. The wrestler with the higher score wins that portion of the match.

Moves

Moves happen in three phases: early, mid, and late. While each wrestler equips four moves for each phase, only three per phase are actually used during a match.

Each move's score is calculated as a percentage of the relevant Style stats. Some moves also include additional effects that trigger under specific conditions.

Results

After a match, wrestlers are paid according to their contracts. The winner gains Starpower while the loser loses Starpower, and rankings are adjusted accordingly. Both wrestlers gain experience, and if they've earned enough, they level up.